[kinect2_bridge] depth processing: ~-nanHz (-nanms) publishing rate: ~0Hz [kinect2_bridge] color processing: ~56.9334Hz (17.5644ms) publishing rate: ~29.96Hz [TurboJpegRgbPacketProcessor] avg. time: 24.5025ms -> ~40.8122Hz [kinect2_bridge] depth processing: ~-nanHz (-nanms) publishing...
As some of the demos directly mention the K4W I recently acquired a kinect 1517 (despite all the previous comments about it being a nasty piece of work) and have been having trouble getting depth information from it. I have an applicatio...
a frame drops rs2::points points; // Declare RealSense pipeline, encapsulating the actual device and sensors rs2::pipeline pipe; // Start streaming with default recommended configuration pipe.start(); auto frames = pipe.wait_for_frames(); auto depth = frames.get_depth_frame(); // Ge......
the Kinect V2 sensor used in the D-Wall system is known to be sensitive to changes in environmental conditions, such as lighting variations and reflective surfaces, which can interfere with depth sensing and joint detection. Furthermore, the reliance of the D-Wall on real-time processing and ...
This paper proposes a unified framework for source tracking and sound beamforming for more natural means of user experience. The framework utilizes Microsoft Kinect which carries a microphone array, a depth sensor, and an RGB camera. The headJS LeeGK YouJM YangHG Kang...
a frame drops rs2::points points; // Declare RealSense pipeline, encapsulating the actual device and sensors rs2::pipeline pipe; // Start streaming with default recommended configuration pipe.start(); auto frames = pipe.wait_for_frames(); auto depth = frames.get_depth_frame(); // Ge.....