Nier is merely a shell created by the true humans. All “humans” inNierare actually Replicants, synthetic bodies meant to host their respective Gestalt (Shade). The relationship between Replicant and Gestalt is tied to that of body and soul. Nier is the Shadowlord Replicant, while the Shadowlo...
2B’s muted perspective is important in letting audiences draw their own conclusions in regards to androids and all the different machine communities on a first playthrough. If Replicant’s twist is that Shades are the true humans, Automata’s is that machines are the new humans. Machines have ...
The protagonist and Kainé from NieR Replicant wearing outfits from NieR:Automata The DLC also gives you the opportunity to switch Replicant’s soundtrack to select acclaimed tracks of Automata. You can only do this after your first playthrough (which is fine because the NieR Replicant’s soundtr...
NieR Replicant is set up so that the story occurs in two parts, Part One and Part Two. When you complete the story and reach an ending, you are then returned to a point in the story after the start of Part Two, so while the game technically requires 4 “playthroughs” for endings, ...
Emil is an NPC in Nier: Automata. Resembles the companion character who accompanied the player in the NieR: Gestalt / NieR: Replicant, but may actually be