Added a new role for Hide 'n Seek-Gamemode: Hunted Added a new role: Thief Added a new role: Trapper Added a new modifier: Chameleon Added a new feature to hide the "Colorblind"-Text when hiding behind obstacles Added a new role: Prosecutor (in the Lawyer settings) | Thanks to Scoom...
a secret lab option to modify all of your units on the battlefield a tag to control sidebar tooltip colors a tag to enable move over a structure behavior a unit traker a way to be able to deploy vehicle hijackers out of a hijacked vehicle ability for weapons selected by range rat...
Added a new role for Hide 'n Seek-Gamemode: Hunter Added a new role for Hide 'n Seek-Gamemode: Hunted Added a new role: Thief Added a new role: Trapper Added a new modifier: Chameleon Added a new feature to hide the "Colorblind"-Text when hiding behind obstacles Added a new role: ...
Added a new role for Hide 'n Seek-Gamemode: Hunter Added a new role for Hide 'n Seek-Gamemode: Hunted Added a new role: Thief Added a new role: Trapper Added a new modifier: Chameleon Added a new feature to hide the "Colorblind"-Text when hiding behind obstacles Added a new role: ...
Gamemodes can be switched when creating a lobby or inside the lobby by using a command in the chat: /gm <gamemode>. Use the following gamemodes: guess or gm,prophunt or ph, hidenseek or hns. If /gm is used without argument or the argument can't be parsed, the lobby will switch ...