However, in real-world scenes, most objects have 3D shapes whose colors are affected by illumination effects such as shadows and gloss. We use 2D and 3D rendered samples as clues in the experiments, and analyze the relationship between color terms and object surfaces. First, we develop a ...
导引工作流程-3-命名约定(Guidance-Workflow-3-Naming Conventions) - 大小:15m 目录:4-声发射合成 资源数量:581,软件_3d游戏相关,C4D与AE抽象概念艺术设计大师级视频教程/4-声发射合成/指导评估批判-项目评估,C4D与AE抽象概念艺术设计大师级视频教程/4-声发射合成/指导结
However, in real-world scenes, most objects have 3D shapes whose colors are affected by illumination effects such as shadows and gloss. We use 2D and 3D rendered samples as clues in the experiments, and analyze the relationship between color terms and object surfaces. First, we develop a ...