The first templateSocketClientImplencapsulates socket communication from a client perspective. It can be used to communicate using TCP (SOCK_STREAM) or UDP (SOCK_DGRAM). The good news here is that it handles the
For computationally intensive applications, all cores in a multi-core system would normally be used. For memory bound applications, only using a single core on each socket will result in the highest per core memory bandwidth. For communication intensive applications, using in-core multi-threading (...