为了将此特性引入XAML,WPF引入了MultiTriggers。 <MultiTrigger><MultiTrigger.Conditions><ConditionProperty="IsMouseOver"Value="True"/><ConditionProperty="IsKeyboardFocused"Value="True"/></MultiTrigger.Conditions><MultiTrigger.Setters><SetterProperty="Content"Value="Trigger Applied"/></MultiTrigger.Setters></...
WPF中有种叫做触发器的东西(记住不是数据库的trigger哦)。它的主要作用是根据trigger的不同条件来自动更改外观属性,或者执行动画等操作。 WPFtrigger的主要类型有:Trigger、MultiTrigger、DataTrigger、MultiDataTrigger、EventTrigger几种。从字面意思上我们想大家已经知道个大概,接下来我将还会用实例代码逐一进行介绍。trigger...
WPF中有种叫做触发器的东西(记住不是数据库的trigger哦)。它的主要作用是根据trigger的不同条件来自动更改外观属性,或者执行动画等操作。 WPFtrigger的主要类型有:Trigger、MultiTrigger、DataTrigger、MultiDataTrigger、EventTrigger几种。从字面意思上我们想大家已经知道个大概,接下来我将还会用实例代码逐一进行介绍。trigger...
<CheckBox Content="Style Trigger MouseOver Red"><CheckBox.Resources><Style TargetType="{x:Type CheckBox}"><Setter Property="Foreground" Value="SkyBlue"/><Style.Triggers><!--鼠标滑过时字体为红色--><Trigger Property="IsMouseOver" Value="True"><Setter Property="Foreground" Value="Red"/></Tr...
In the previous chapter, we worked with triggers to get dynamic styles. So far they have all been based on a single property, but WPF also supports multi triggers, which can monitor two or more property conditions and only trigger once all of them are satisfied. ...
WPF中有种叫做触发器的东西(记住不是数据库的trigger哦)。它的主要作用是根据trigger的不同条件来自动更改外观属性,或者执行动画等操作。 WPFtrigger的主要类型有:Trigger、MultiTrigger、DataTrigger、MultiDataTrigger、EventTrigger几种。从字面意思上我们想大家已经知道个大概,接下来我将还会用实例代码逐一进行介绍。trigger...
</interactivity:Interaction.Triggers> </TextBox> </Border> </DataTemplate> </Window.Resources> <Grid> <syncfusion:SfMultiColumnDropDownControl x:Name="MultiColumnDropDown" ItemsSource="{Binding Orders}" HeaderTemplate="{StaticResource headerTemplate}" ...
<DataGrid ItemsSource="{Binding BooksCollection,Mode=TwoWay,UpdateSourceTrigger=PropertyChanged}"CanUserAddRows="False"AutoGenerateColumns="False"SelectionMode="Extended"> <behavior:Interaction.Triggers> <behavior:EventTrigger EventName="SelectionChanged"> ...
A common task that is needed is timer feature which is used to trigger of code on an interval basis. When you need to make changes to the UI on a common interval the best way to do this is to use the DispatchTimer object. The DispatchTimer object as the name suggest is a Dispatcher...
shared across WPF and Silverlight. This is a possible approach for simple views; however, more complex applications will probably take advantage of UI features that are specific to WPF and Silverlight, such as 3D or trigger support in WPF and the Visual State Manager or DeepZoom in Silverlight...