* I made some extra work improving the behavior of her hyper gauge in Simul Mode as well. Not that many people play Simul, after all (I hate Simul if you ask me), but it had to be fixed regardless. Sorry for the excess of minor updates. I hate working this way but her release ...
The problem of Gohan's kick is not a problem of Gohan but of the enemy char that sometimes the hitbox moves away or moves to a place where the kick does not connect especially small chars, he would have to turn that movement into a grab or do end the move if it fails. to the ...