Blue is perhaps the worst color at removal, whether targeted removal or board wipes. It feels like bad news if you’re building a mono-blue EDH deck and you’re looking for something besides the Cyclonic Rift that your LGS or playgroup has... ...
The Ruinous Powers The Ruinous Powers deckis full of demons, board-wipes, and gets lots of value out of the extremely strong Cascade ability. 1/7 <> <> Blood for the Blood Godis one of the most entertaining new cards in the deck, named after the catchphrase of the Chaos GodKhorne‘s...
Sometimes the game gets away from you when you’re playing a fast deck. Control stalls you out and you need a reset button. Red board wipes can do that while also cleaning up planeswalkers and triggering damage effects like Stuffy Doll. ...
Aside from token makers, the rest of the Boros Tokens Control deck is just removal – and in particular boardwipes like Sunfall, which are a nightmare for your foe, but great for you: since you have enough tiny creatures to incubate a humongous threat. Alternatively you just keep blowing ...
Against UW control you have strong cards in maindeck like Chord of Calling and after sideboarding the matchup is very, very good, because of three Juggernaut Peddlers that can take their board wipes, so opponents have a tough time against your Yawgmoth combo with hybrid combo line that is po...
The one bonus Viven Reid has as a Planeswalker card is her ultimate. Once the Emblem is created, it’s essentially game over unless your opponent wipes the board. Hitting the ultimate takes at least three turns, which in Standard is sadly three turns too late, considering Vivien Reid is a...
But given the limited ways to save the board, Supreme Verdict stands apart from other board wipes. 3 Cyclonic Rift Technically more of a tempo spell than a removal spell, Cyclonic Rift still gets your opponent’s creatures (along with everything else) off the board for a turn or two....
5.0 – I will always play this and build around it. The most powerful cards that warp games and formats or give repeated, powerful advantages. Some will be nigh-unbeatable planeswalkers, efficient board wipes with upside or bombs that are super-difficult to remove (Vivien, Monsters’ Advocate ...
Can turn on creatures abilities as though they had haste, just for sitting on the board. Having three counters to begin with means you can use his -2 immediately upon entering. The one ability he has that makes him stronger can be used to tap a creature twice, even if it entered this...
Even if the other player board wipes you completely, you can come back. As long as you have 6 lands, or can drop aSkirk Prospectorand some weak creatures, you can come back. OneMuxus, Goblin Grandeeis all it takes. Even if you have 0 creatures in play other than Muxus, that can ...