private static extern int mouse_event(int dwFlags, int dx, int dy, int cButtons, int dwExtraInfo); 简单写个实例,参考mouse_event() 控制鼠标操作 #include <Windows.h> 1、这里是鼠标左键按下和松开两个事件的组合即一次单击: mouse_event(MOUSEEVENTF_LEFTDOWN | MOUSEEVENTF_LEFTUP, 0, 0, 0, 0 ...
[csharp]view plaincopymouse_event(MOUSEEVENTF_RIGHTDOWN | MOUSEEVENTF_RIGHTUP, 0, 0, 1, 0); 鼠标左键双击(静默): [csharp]view plaincopymouse_event(MOUSEEVENTF_LEFTDOWN | MOUSEEVENTF_LEFTUP, 0, 0, 2, 0); 鼠标移动(相对位置): [csharp]view plaincopymouse_event(MOUSEEVENTF_MOVE, 100, 50, 0...
private static extern int mouse_event(int dwFlags, int dx, int dy, int cButtons, int dwExtraInfo); 简单写个实例,参考 [mouse_event() 控制鼠标操作](https://blog.csdn.net/hellokandy/article/details/94031796) ```cpp #include <Windows.h> 1、这里是鼠标左键按下和松开两个事件的组...
pp::WheelInputEventwheelEvent(event);if(Math::TypeTraits<Float>::equals(wheelEvent.GetDelta().y(),0.0f))returnfalse;MouseEvente(wheelEvent.GetDelta().y()> 0 ? MouseEvent::Button::WheelUp : MouseEvent::Button::WheelDown,{},static_cast<InputEvent::Modifier>(wheelEvent.GetModifiers()));...
A new mouse event, orNULLif the event could not be created. When you no longer need the event, you should release it using the functionCFRelease. See Also Working With Events CGEventGetTypeID Returns the type identifier for the opaque typeCGEventRef. ...
public class MyControl : Control { // ctor public MyControl() { // install button-down event handler this.myctl1.MouseDown += new MouseEventHandler(this.OnMouseDown); } // hander private void OnMouseDown(object sender, MouseEventArgs e) { if (e==MouseButtons.Right) ...
Event,UIEvent public interfaceMouseEventextendsUIEvent TheMouseEventinterface provides specific contextual information associated with Mouse events. Thedetailattribute inherited fromUIEventindicates the number of times a mouse button has been pressed and released over the same screen location during a user ...
EventRef HasPreciseScrollingDeltas IsARepeat IsDirectionInvertedFromDevice IsEnteringProximity IsSwipeTrackingFromScrollEventsEnabled KeyCode KeyRepeatDelay KeyRepeatInterval LocationInWindow 放大 ModifierFlags MomentumPhase MouseCoalescingEnabled 階段 PointingDeviceSerialNumber PointingDeviceType 壓力 旋轉 Scrolli...
使用API函数mouse_event可以模拟鼠标;先在程序中加入如下的声明后,就能引用mouse_;PrivateDeclareSubmouse_e;其中各个参数的意义如下表所示: 参数意义;dwFlagsLong,下表中标志之一或它们的组;dx,dyLong,根据MOUSEEVENTF_;cButtonsLong,没有使用;dwExtraInfoLong, ...
When mouse event occurs, the top-most node under cursor is picked and the event is delivered to it through capturing and bubbling phases described at EventDispatcher. The mouse (pointer's) location is available relative to several coordinate systems: x,y - relative to the origin of the Mou...