Unskippable cutscenes. Insta-fail trial and error platforming sections. Slow walk-and-talks. Basically a lot of the go-to storytelling devices that are still driving gameslike Shadow of the Tomb Raiderin 2018. I hate it when games stop and try to be a film for a while, because films are...
It's going back to split Village and Hub quests, which is a GOOD THING. World system was crap with unskippable cutscenes ruining co-op progress. That and 4 person hubs. Which we've known for months now. Everything else is exactly like World. @Magician They didnt say that. They simply ...