Monotype Sample Teams Dece1t Feb 22, 2016 Replies 4 Views 46K Feb 26, 2016 Dece1t Poll Monotype Tutoring Program Snowyyy Feb 21, 2016 Replies 3 Views 2K Feb 24, 2016 Snowyyy The New Monotype Subforum EV Feb 17, 2016 Replies 1 Views 2K Feb 17, 2016 scpinion Play...
I used it uu a bit last gen, mostly as a 3 attack LO + rest set. It isn't particularly terrible in mono, since it can afford to take the passive damage that the lack of deffoger and switch in's with healing causes for grass teams. It can break walls pretty well until seed flar...
Sample Team [Non-offense teams with no Dark-types] Gothitelle @ Choice Scarf Ability: Shadow Tag EVs: 248 HP / 216 Def / 44 Spe Bold Nature IVs: 0 Atk - Psyshock - Trick - Calm Mind - Rest This set is actually horrible but it cheeses wins every once in a while whe...
I took one of the Sample Teams, with che core Ex-Down + Lando. I made circa 25-30 match ...
I would highly suggest looking at the Sample Teams thread or watching some tournament games, such as those from Monotype World Cup, to get a better understanding of the metagame. Now if you want me to go into more detail about why certain sets/Pokemon are unviable, I can certainly do ...
While Seismitoed would still have the benefit of letting you use Mega-Sharpedo I'm sure Mega-Swampert will make a splash on offensive Water teams. What do you guys think? What kind of impact will Mega-Swampert and Mega-Sceptile have on the metagame? Reactions: Acast, Wish9, Mr. ...
I don't think we need to represent it in our sample teams. iLlama said: A lot of these samples should be changed quite a bit in order for people who don't really understand AAA to be able to use teams without having to put an incredible amount of thinking or prediction into it ...
It isn't the difficulty of coding it. Like DoW said, it is having a large enough sample size to have the stats mean anything. There isn't an obvious way to weight the stats so we can filter through all the crappy teams. Also, the sample teams would likely skew the statistics. Reacti...