_tagName->setFocus();returnfalse; } _dp->setTagName(KstObjectTag(tag_name, _dp->tag().context()));//FIXME:doesn't allow changing tag context_dp->unlock();// then edit the object_fileNameDirty =true; _f0Dirty =true; _nDirty =true; _NDirty =true; _countFromEndDirty =true; _r...
before = GitContentRevision.createRevision(vcsRoot, path, parentRevision, project,false,true,true); after = GitContentRevision.createRevision(vcsRoot, path, thisRevision, project,false,false,true);break;case'D': status = FileStatus.DELETED; before = GitContentRevision.createRevision(vcsRoot, path,...
The form as a whole is considered to be modified if the modified data tag is set to YES for any of the variable form fields. If you test the modified status of a form that was not yet presented to the user, the test result is FALSE. Examples field01 The following logic shows the r...
INCLUDE_UNTAGGED (True or False) if True then put all fetched and untagged articles in the last section 'Untagged'. If False then skip these articles and don't create the section 'Untagged'. Bear in mind that if TAGS is populated ( e.g. TAGS = ['tag1', 'tag2']), INCLUDE_UNTAGED...
work-dir: directory in which to run govulncheck, default '.' repo-checkout: checkout the repository, default true check-latest: check for the latest Go version, default false go-version-file: go.mod or go.work file specifying Go version, default '' ...
4(a) and is even lower than the threshold after masking the anomaly (23-th element) so that the 24-th element is corrected from false positive to true negative. It illustrates that masking adjacent input anomalies can help forecasting-based anomaly detection models correct the false positives ...
python script/data2kalibr.py $data --subsample 10 --save_image true # 查看上一步创建的docker容器的id docker ps -a docker start 容器id docker attach 容器id source devel/setup.bash # 相机内参矫正,生成kalibr-camchain.yaml cd $data_dir/kalibr ...
}$this->alreadyInSave =false; }return$affectedRows; } /** * Performs the work of inserting or updating the row in the database. * * If the object is new, it inserts it; otherwise an update is performed. * All related objects are also updated in this method. ...
game->Shell_Show(true); showShellRequested =false; }// if the console or another gui is down, we don't need to hold the mouse cursorboolchatting =false;if( console->Active() || Dialog().IsDialogActive() || session->IsSystemUIShowing() || ( game && game->InhibitControls() && !
Further, unless expressly stated to the contrary, the term “or” as used herein refers to an “inclusive or” and not to an “exclusive or.” For example, a condition “A or B” is satisfied by any one of the following: A is true (or present) and B is false (or not present);...