Rules(md).ini Object's ID DeaccelerationFactor float 0.002 Rules(md).ini Object's ID AccelerationFactor float 0.03 Rules(md).ini Object's ID Weight float 1.0 Rules(md).ini Object's ID PhysicalSize float 2.0 Rules(md).ini Object's ID Size float 1.0 ...
Arcing=yes makes the projectile travel at a fixed speed of 50, ignoring both Acceleration and the weapon's Speed. It also makes the weapon able to shoot slightly farther than its Range would suggest, and this extra distance is only increased with elevation (i.e. from a cliff top). ...
On TechnoTypes Flag:Locomotor File(s):rules(md).ini Values:Strings: Normal text. (Limited to: CLSID, seebelow) Special Values:None Default:teleport Applicable to:TechnoTypes: AircraftTypes,BuildingTypes,InfantryTypesandVehicleTypes Locomotors handle the unit's movement and ensure the correct images...
CampDifficulty CanRecalcApproachTarget Category CausesDelayKill CD I CellRangefinding CenterView ChargeToDrainRatio Cloak CloseRange CMislAcceleration CMislAltitude CMislBodyLength CMislDamage CMislEliteDamage CMislPauseFrames CMislPitchFinal CMislTiltFrames ...
AircraftTypes Flags This category is intended as a reference to all tags applicable toAircraftTypes. Pages in category "AircraftTypes Flags" The following 200 pages are in this category, out of 211 total. (previous page) (next page)
For this parameter to take effect the "Acceleration" property value of the projectile also needs to be set above its default of 3. Categories: INI Flags Rules(md).ini Flags Flags missing value types DeeZire definitionsNavigation menuCreate...