Here’s a simple modding guide for New Vegas to get you up and running: 1) If you don’t have the game already, I suggest the Good Old Games version. You’ll need all DLCs. 2) You should use a mod manager instead of wasting your time with manual installations. Your options are: ...
an item on the Steam Workshop (via the Client or webpage), the games will now pull that content down when you next launch the game and the maps will be displayed in the singleplayer/multiplayer map selection menus. We're all looking forward to seeing what fun and crazy maps you upload...
This guide assumes you have installed Begin Again and followed all the appropriate post-install steps on your Wabbajack system and can successfully load and play the modlist. YOU MUST HAVE COMPLETED ALL THE STEPS FOR CREATING THE TTW MOD AS DIRECTED BY THE BEGIN AGAIN INSTALLATION STEPS. I ...
But some have "scripts" or "wizards" which the manager will automatically execute (if it recognizes them) that will detect the files of the other mods they are designed to work with, and automatically install the correct components or offer you options to choose among. (This is especially ...
The short story: I was going to post in the MO2 support forum, but it says to only post questions in there dealing with FO4 and SkyrimSE. Does that mean MO2 isn't recommended for other games? I'm having a problem with MO 1.3.11 so I "upgraded" to MO2, wh
Gameplay Guide Halls of Sovngarde Halls of Sovngarde is a requiem based list which seeks to fully overhaul most elements of Skyrim entirely. With respects to Vanilla Skyrim, many of the old and beloved features of the game we all enjoy have been kept the same. On the other ...
As I said before, my friend Pixelhate is awesome and can really do magic with meshes! Stroti also makes some beautiful resources for Oblivion that I’ve converted to New Vegas. Then there’s Elianora, who does beautiful interior work; Mindboggles, the creature master; Dragbody, who can ...
Removed the workaround for DarN font leftovers. There’s now a forum post that provides easy steps to fix the problem for both users and guide authors. Removed the dialog background from subtitles on non-Dialog menus. It complicated their code without appealing to players. ...
You will require the Desktop development with C++ workload. This can be selected during the installation, or after via the Visual Studio Installer, modifying the Visual Studio Installation. On Windows, it's recommended to use a package manager, we use Scoop. Follow the steps on the bottom of...
Keep in mind that our Fade to Black transitions don't work with ENBs, so that'll look awkward. TTW? Not yet. They're making a patch but it may take a long time. It's unreasonably complicated for both of our teams. The Frontier?