This method in the vanilla classMobSpawnerBaseLogicreturns a dummy entity for the tile entity renderer to render a spinning mob inside the spawner. The entity is created with aworld = nullthen in the methodfunc_98265_ahaving a null world makes the entity not spawn in the world. However the...
there's no obvious sign that the mobs are being spawned inside of a farm, at least based purely on the spawn/death rates, and also because spawners already have their own delay. This configuration will progressively slow down the spawner after at least 15 mobs die, though still allowing...
Age:Mobs can be configured to have a maximum lifespan (in ticks) that results in the entity being killed and dropping its items after the limit is reached. ("Special" mobs are exempt.) MobLimiter will try to not kill breeding pairs of farm animals if it can, by not killing farm anima...
No Mob Spawning Similarly to having too many mobs, make sure to increase their spawn rates in the file or plugin/mod. However, it may be possible that your difficulty is set to peaceful, preventing hostile spawning. Changing this requires the /difficulty [mode] command, which should be set...
On my world I've decreased my simulation distance back to 4 as when it was larger it included my large animal farm area. Now I do get some hostile mobs spawning around my base and my base mob farm that drops into my base. Suggest people try changing the simulation distance to not incl...
5. If you want your mob farm to work even during the day,make a roof on topof this structure to have a permanent dark environment. You can also put light sources on top of the roof to stop mobs from spawning there. That’s optional, though. ...
Add-on for BentoBox that adjusts some mob spawning rules to get Blazes, Wither Skeleton, and Shulkers. Where to find Currently ExtraMobs Addon is inAlpha stage, so it may or may not contain bugs... a lot of bugs. Also it means, that some features are not working or implemented. You...