・Mixamo has its own Auto-Rigger for the uploaded skeleton, thus, Characterizing of the CC3 model at the 3DXchange is not used in my test. ・The FBX, OBJ and ZIP format are selectable at the uploading. 1. At CC3, go to File/Export/FBX. ...
One of its strengths is its rigging tools, it lets you create custom rigs for any type of character. You can use joints, constraints, controllers, deformers, and more to give your character the structure and flexibility it needs. You can also use Maya’s auto-rigging features, such as ...