When importing an FBX file from 3ds Max into a FBX model viewer, materials and textures from 3ds Max are missing. The objects appear in default shading. Autodesk Standard surface material is not supported in FBX model viewer. Convert the...
Solved: I try to find the materials that are missing textures, not the texture itself as asset tracking provides that. But it doesn't give me the
All white, no textures! As it would seem, there's also no UV Mapping or materials... Am I importing these incorrectly, or what? I'm assuming this is something easy to fix, I'm just out of the loop not having used 3DS Max in some time. Thanks in advance. - Character Refs - ...
1). SARS-CoV-2 has been detected in viable forms and high viral loads in human feces (Park et al. 2020; Wu et al. 2020) and may survive for prolonged periods on solid materials including paper products (van Doremalen et al. 2020; Sharma et al. 2020). In light of the risk of ...
Problem: Beim Importieren einer FBX-Datei aus 3ds Max in einen FBX-Modell-Viewer fehlen Materialien und Texturen aus 3ds Max. Die Objekte werden in der Standardschattierung angezeigt. Ursachen: Autodesk Standard-Oberflächenmateria...