In practice,this means that “Command.run(“say Hello World”,dimension)” should now read “dimension.runCommand(“say Hello World”)” 实操中,这意味着 “Command.run(“say Hello World”,dimension)” 现在应写作 “dimension.runCommand(“say Hello World”)” Other major API adds and updates:其...
基岩版使用了修改后的Google的LevelDB(Zlib压缩格式)来储存世界格式资料。 Mojang修改了谷歌的原始LevelDB以加入对Zlib压缩格式和Windows系统的支持。代码可以在Github页面访问,且编写指引由Tommaso在此处提供。 对于Java版的LevelDB + Zlib,请见此Github页面。 Google
Afterwards: In the advanced WorldGen settings enable the "Please allow me to break my world!" checkbox. Then, set "Max. chunk status" to structure_starts. Next, enable "Override existing chunks". Finally, set "Fake chunk status" to full. The generation will stop early and save the chunk...
Reminder:We are still tweaking world generation and features may change. Please remember tomake regular backup copiesof your favourite worlds! 请注意:我们仍在调整世界生成机制且一些特性可能会改变。请记得为你最喜欢的世界做好备份! Please keep in mind that these features are work in progress, still ...
# impose GeographiCraft generation on the Biomes o' Plenty world type //在BOP世界中是否启用B:alterBoPWorlds=true# impose GeographiCraft generation on the Customized world type //在自定义世界中是否启用B:alterCustomWorlds=true# impose GeographiCraft generation on Highlands world types //在高低世界中...
新特性:Added the updated Create New World screen on Nintendo Switch 为 NS 添加了更新后的“创建...
Usage (World Generation) Since version 3.0.0 the mod will always apply the SkyBlock world generation, regardless of which world type is selected. Releases15 SkyBlock 3.2.3 for Minecraft 1.18.2Latest May 2, 2022 + 14 releases Packages
"Controller lost connection" prompt will now be shown after the world generation screen if a controller was disconnected while on that screen "控制器失去连接 "的提示现在将在控制器在世界生成屏幕上被断开连接后显示。 Technical Updates: 技术更新: ...
UnderGamesettings, navigate down toExperimentsand select a toggle to enable the feature. When you get the popup asking if you're sure, selectTurn on Experiments anyway. Toggle Experimental Features in an Existing World If you want to add experimental features to an existing world, open that wor...
import net.minecraft.world.biome.*;import net.minecraft.world.gen.GenerationStage;import net.minecraft.world.gen.feature.Features;import net.minecraft.world.gen.feature.structure.StructureFeatures;import net.minecraft.world.gen.surfacebuilders.ConfiguredSurfaceBuilder;import net.minecraftforge.eventbus.api.I...