java_command: net.minecraft.launchwrapper.Launch --username Charley --version 1.7.2-Forge10.12.2.1147 --gameDir .minecraft --assetsDir .minecraft\assets --uuid ${auth_uuid} --accessToken ${auth_access_token} --tweakClass cpw.mods.fml.common.launcher.FMLTweakerLauncher Type: SUN_STANDARD...
bytes = bytes.Concat(BitConverter.GetBytes(b1)).Concat(BitConverter.GetBytes(b2)).ToArray(); string uuid = ""; foreach (byte b in bytes) uuid += b.ToString("x2"); return uuid.Substring(0, 8) + "-" + uuid.Substring(8, 4) + "-" + uuid.Substring(12, 4) + "-" + uuid.Sub...
Your IP address. Payment transactions are stored in our database to know who donated when and how much. You have a choice if your donation is displayed publicly or not on the website. Your minecraft username and uuid. Data logged and registered by Minecraft by default (commands, messages, ...
[uuid] => 922328d2-6a01-33f7-b636-a8f5aacc9795 [ip] => 127.0.0.1 [time] => 1454318534931 [pwd] => helloworld ) ###Web Ban 网页连锁封号 [ 'name', //Target player name 'sender', //The player who want to ban/unban the target player 'reason', //Ban/unban reason 'action',...
OwnerUUIDMost (long):投擲者的UUIDMost。 例子:隨時間擴大的致命煙霧:/summon AreaEffectCloud ~ ~ ~ {Particle:"largesmoke",ReapplicationDelay:20,Radius:2f,RadiusPerTick:-0.002f,RadiusOnUse:0.5f,Duration:600000,DurationOnUse:0.0f,Effects:[{Id:7b,Duration:2400,Amplifier:10b}]} 實體:殭屍 Village...
默认值为true,即开启正版验证。(请注意,如果开启正版验证,那么请务必将所有下游服务器的正版验证关闭,否则玩家将无法连接至下游服务器(BungeeCord 将负责向下游服务器传递玩家的正版数据,如 UUID 等),编者注)。 ip_forward代表是否启用 IP 追踪,默认值为false,即不开启。开启后 BungeeCord 将会向下游服务端传递玩家...
{"uuid": "","name": "","level": 4,"bypassesPlayerLimit": false//修改为true代表在人满时op可以突破人数限制无需排队直接进入服务器}, ` banned-ips/players` 这个文件内记录了服务器内封禁的玩家和ip(段)以及封禁的原因,你可以透过控制台指令或者修改此文件内容以封禁/解封。
ID uuid.UUID Name string } } Version struct { Name string Protocol int } Favicon Icon Delay time.Duration } // Icon should be a PNG image that is Base64 encoded // (without newlines: \n, new lines no longer work since 1.13) // and prepended with "data:image/png;base64,". typ...
ModLauncher running: args [--username, <player>, --version, HMCL 3.3.170, --gameDir, D:\新建文件夹 (4)\能力整合[1.15.2]-Forge-20200611\.minecraft, --assetsDir, D:\新建文件夹 (4)\能力整合[1.15.2]-Forge-20200611\.minecraft\assets, --assetIndex, 1.15, --uuid, <uuid>, --accessTo...
To enable the directory data source, dataBacking.type should be set to directory. The directory to which all of the player data is saved is configured by the dataBacking.directory field. Within this directory, a file for each player, structured <uuid>.json stores a single JSON object with ...