During a tick freeze, the server still runs functions tagged #minecraft:tick very often (I donʼt know if itʼs still 20Hz like normal); this makes debugging of tick-perfect data packs much more difficult. To reproduce: Create a datapack with a function tagged #minecraft:tick with ...
/tick freeze Once you enter this command in the chat, the game world will freeze. AllMinecraft mobs, entities, particles, and even thunder itself will stop in their tracks. Since the player doesn’t’ freeze with the world, just imagine all the possibilities you have. Using this, you coul...
·/tick freeze:冻结游戏刻更新,玩家和玩家骑乘的任何实体除外。 ·/tick step <time>:步进特定数量的游戏刻,仅能在游戏已冻结时使用,并在执行完成后恢复冻结状态。 ·/tick step stop:停止正在进行的游戏刻步进。 ·/tick unfreeze:取消冻结游戏刻更新。 ·/tick sprint <time>:快进游戏刻的更新,在执行完成后...
tick <选项> 控制游戏运行速度,监视资源占用 <选项> warp [值] [其他指令]可以让游戏在一定gt内以最高速度运行,同时每个gt内计算任务量不变可以再该命令后再加一个指令,他会在加速结束后执行在前一个加速指令完成前不能调用新的warp指令,停止当前加速,只需要把<值>设置成"0"或者不填写<值> freeze冻结gt,使...
*freeze - 冻结怪物give 物品 [数量] - 给一样物品goto 名字 - 去一个地方grow [all] - 让立即小麦成长h [COMMAND] - 命令列表/帮助heal - 补指定的血health - 设置生命值我的世界特殊指令?特殊方块命令方块:/give@ s command__ block10(执行指令)屏障:/give@ s barrier'10(看不见的方块)构结方块:...
[kellerkindt, sorklin, bitfreeze, Ryzko, rtainc], EssentialsProtect vPre2.11.1.2 com.earth2me.essentials.protect.EssentialsProtect [Zenexer, ementalo, Aelux, Brettflan, KimKandor, snowleo, ceulemans, Xeology, KHobbits], EssentialsSpawn vPre2.11.1.2 com.earth2me.essentials.spawn.Essentials...
Minecraft Java版是指Windows、Mac OS与Linux平台上,使用Java语言开发的Minecraft版本。正式版是Minecraft ...
freeze - 冻结怪物 give <物品> [数量] - 给一样物品 goto <名字> - 去一个地方 grow [all] - 让立即小麦成长 h [COMMAND] - 命令列表/帮助 heal <HEALTH> - 补指定的血 health <MIN|MAX|INFINITE> - 设置生命值 help [COMMAND] - 命令列表/帮助 home 回到出生点 i <物品代码> [...
freezing: Freeze tick sound freezing:冻结音效 death_message_type: Optional field that controls if special death message variants are used. Possible values: death_message_type:可选,指定是否使用死亡消息的变体,可为以下值: default (default): No special death message logic is applied default(默认值):...
runCommandAsync(commandString: string): Promise<CommandResult> Runs a particular command asynchronously from the context of this entity. Note that there is a maximum queue of 128 asynchronous commands that can be run in a given tick. Parameters commandString: string Command to run. Note that comm...