PlayerManager.this.getMinecraftServer().theChunkProviderServer.loadChunk(this.chunkCoords.chunkXPos,this.chunkCoords.chunkZPos, playerRunnable); } this.players.put(playerMP, playerRunnable); } } 还有玩家重生时候调用ServerConfiguratuinManager.recreateEntity也会Load对应的Chunk 3)当玩家移动的时候,要将玩...
PlayerManager.this.getMinecraftServer().theChunkProviderServer.loadChunk(this.chunkCoords.chunkXPos,this.chunkCoords.chunkZPos, playerRunnable); } this.players.put(playerMP, playerRunnable); } } 还有玩家重生时候调用ServerConfiguratuinManager.recreateEntity也会Load对应的Chunk 3)当玩家移动的时候,要将玩...
并且利用权限禁言了大量反对派玩家,这次大事件被服务器史学家PingingChunk143称为服务器“六•一三民主...
Chunkstats:ServerChunkCache:948Drop:0 Levelseed:5576003967697295357 Levelgenerator:ID00-default,ver1.Featuresenabled:true Levelgeneratoroptions:Levelspawnlocation:World:(248,64,256),Chunk:(at8,4,0in15,16;containsblocks240,0,256to255,255,271),Region:(0,0;containschunks0,0to31,31,blocks0,0,0to...
Saves chunks continuously over time, reducing server lag and preventing lagspikes from saving too many chunks at once. Vanilla 1.18: Server with 3 players. Chunk saving takes ~ 11% of the server tick. With smooth chunk saving: 0.3% of the server tick Depending on some varying factors this ...
/res select chunk - 选取一整个chunk。 /res select expand [格数] - 向你的前方延伸选区。 /res select size - 显示已选择区域的尺寸。 /res select shift [格数] - 向你的前方移动选区。 /res select vert - 把选区延伸到从天顶到地底。
server-name=THE LIFE # 用作服务器名称 # 允许的值:任何不包含分号的字符串。 gamemode=survival # 为新玩家设置游戏模式。 # 允许的值:"survival","creative"或"adventure" force-gamemode=false # force-gamemode=false(或者在server.properties中未定义force-gamemode) # 阻止服务器向客户端发送除服务器在创建...
“root@the-hostname-of-your-server:~#” 然后你就可以开始在后面输入下面将列出的指令了。 安装Java 在安装Java版的我的世界服务器端程序前,需要先在服务器上安装Java。Java有很多个版本,如果你玩的是最新几个版本的我的世界,需要安装Java OpenJDK 17,方法是在命令行界面中输入以下命令并回车。
Chunk Loaders allows you keep chunks loaded with different tiers of chunk loaders! Individual chunks can be loaded though a map and the chunk loaders can load chunks in up to a 7 by 7 area. Chunks loaded by the chunk loaders will also receive random ticks, so crops, sugar cane and trees...
1.8进步了,不过有限。如果照样搜一遍的话,我们会看到ChunkRender里有了Thread和synchronized,对应上面...