方块移走后,minecraftstuff还会自动填上空气。 horseShape = minecraftstuff.MinecraftShape(mc, horsePos, horseBlocks) 上面代码创建出这个“特洛伊”木马模型,里面的三个参数分别是:mc对象,创建木马的坐标位置,代表木马的数组。 for count in range(1,20):time.sleep(1) horseShape.moveBy(1,0,0) 设置一个fo...
Use Registry Book at the last of misc creative tab! Notes: This is a both(client and server)-side mod. Feel free to use this mod in any modpacks. Mod compatibilities: Preparing now... Mod Incompatibilities: VintageFix
加载提示(Loading Tips)是基岩版和原主机版在加载世界时显示的一段提示语。 以下是当前使用的部分加载提示。 以下是在水域更新的基础上添加的加载提示。 以下是首批加入的加载提示,只应用于水域更新之前的版本。 以下是玩家使用基岩版Beta时,代替常规提示出现的加载提示
Cool Stuff in Minecraft Guide FULL
Also, besides all the cool technological stuff in this mod, we need to mention the cute robot companion you’ll have, Robit. So, if you want to have a modern technological experience in Minecraft, check out the Mekanism mod. DownloadMekanism ...
MinecraftSix is a comprehensive online platform dedicated to Minecraft enthusiasts, offering a vast array of free downloadable resources.
Curse Maven Snippet Curse Maven is a repository that simplifies including packages in projects Forge implementation fg.deobf("curse.maven:create-stuff-additions-466792:3460518") Copy to clipboard Curse Maven does not yet support mods that have disabled 3rd party sharing Learn more about Curse Maven ...
For other stuff, check out thehomepage, theUsers' Manual, theforums, and thePlugin API. Support the Cuberite development team onLiberapay cuberite.org Readme View license Activity Custom properties 5kstars 172watching 646forks Sponsor this project ...
Mounts can be found here - a pack of mounted horses, mammoths, bears, stuff like that. The pack has a lot of content, but a few more packs need to be added to. This mod is fairly new, and has not been updated in over a year. ...
Action and Stuff Minecraft Bedrock Animations Tired of the visual simplicity and bad movements in the game? I am, and a lot, this texture pack changes all the animations from using a sword, to a fall in the water, and much more! updated to version 1.21.+animation changes: mobs, objects...