entities因为消耗性能的主要问题来源于实体和方块实体,运行一轮只记录实体和方块实体的用时需要详细情况可以使用原版的debug指令 实体生成spawn 指令 这些改变不在指令下只是暂时的,只需要重启游戏就可以恢复 spawn <选项> 选项将默认的"70怪/玩家" 改成我们想要的数字使用set <值>选项:reset,重置为原版默认刷怪概率 ...
You can change the location where a player respawns after dying to any coordinates in the game with the /spawnpoint command in Minecraft. This is a great way to set your spawnpoint to your home. Let's explore how to use this cheat (game command). Supported Platforms The /spawnpoint comm...
Increased golem spawn rate and modified spawn rules (MCPE-47157) 扩大铁傀儡生成范围,以及修改生成规则 At least 75% of the villagers must have worked in the past day 过去的一天里,至少有75%的村民在工作 Minimum 20 beds and every villager has a bed 最少20张床,每个村民要有一张床 Only 1 gole...
For example, maybe your script has alternate levels of difficulty by controlling mob spawn rate that you wish to let administrators configure. To do this, put a "variables. json" file within either your <Bedrock Dedicated Server>config/default/ folder or within a <Bedrock Dedicated Server>...
import { ItemStack, DimensionLocation } from "@minecraft/server"; import { MinecraftItemTypes } from "@minecraft/vanilla-data"; function spawnFeatherItem(log: (message: string, status?: number) => void, targetLocation: DimensionLocation) { const featherItem = new ItemStack(MinecraftItemTypes.Feathe...
/execute positioned 2.4 -1.1 3.8 align yxz run spawnpoint @p ~ ~ ~:当前执行位置为(2.4, -1.1, 3.8),将最近玩家的出生点设置为(2, -2, 3)。 /execute align y run tp ~ ~ ~:把自己的Y坐标微调,向下取整。anchored将执行基准点设置为实体的脚部或眼部,默认为脚部。语法...
spawn-monsters=truebroadcast-rcon-to-ops=trueop-permission-level=4pvp=trueentity-broadcast-range-percentage=100snooper-enabled=truelevel-type=defaulthardcore=falseenable-status=trueenable-command-block=falsemax-players=20network-compression-
rawtext?: RawMessage[]; Provides a raw-text equivalent of the current message. Type:RawMessage[] score score?: RawMessageScore; Provides a token that will get replaced with the value of a score. Type:RawMessageScore text text?: string; ...
rate-limit=0 # 极限模式 hardcore=false # 白名单 white-list=false #出生点保护半径(若没有op则不生效):此半径内无法破坏方块 spawn-protection=16 # 是否生成村民 spawn-npcs=true # 生成动物 spawn-animals=true # 是否生成怪物 spawn-monsters=true # 文本筛选配置(不清楚) text-filtering-config= # 强...
spawn-monsters= (true/false) # 攻击性生物是否可以生成 broadcast-rcon-to-ops= # 广播rcon到ops(不清楚) op-permission-level= # 使用/op时设置的权限等级,1仅绕过重生点保护,2可以使用单人游戏作弊指令,3使用大多数服务端独有指令,4全部指令 pvp= (true/false) ...