MC-138053 — /gamerule spectatorsGenerateChunks为false时会阻止区块加载。 MC-139257 — 当世界边界被修改时,重新加载世界导致服务器崩溃。 MC-141301 — 灾厄巡逻队会生成在不会生成生物的方块上,比如台阶、地毯、楼梯等(即灾厄巡逻队可以生成在透明方块上、水里、熔岩里或台阶上)。 MC-141961 — 同一件盔甲可...
Chunks already generated are skipped on pre-generation, if the forced flag is not true. If you run semi-parallel pre generation, you should set "max-tick-time" in the "server.properties"-file to -1 to prevent crashes, because the tick time gets too long. In semi-parallel pre generation...
修复: 在 1.9 或更高版本中添加的结构的进度位置触发器工作不一致。 MC-138053 - Gamerule spectatorsGenerateChunks being false prevents chunks from being loaded 修复:将spectatorsGenerateChunks设置为false会导致区块不渲染。 MC-139257 - Server crash on reload when worldborder is modified. 修复: 自定义世界...
When knocking on the server port (e.g. by the ingame Multiplayer server overview), the process is resumed. The experience for the client does not change. Of course, even loaded chunks are not ticked when the process is stopped. From the server's point of view, the pausing causes a ...
Type: Integrated Server (map_client.txt)Is Modded: Definitely; Client brand changed to 'fml,forge'OptiFine Version: OptiFine_1.7.10_HD_U_E7Render Distance Chunks: 12Mipmaps: 4Anisotropic Filtering: 1Antialiasing: 0Multitexture: falseShaders: nullOpenGlVersion: 4.6.0 NVIDIA 511.79OpenGlRenderer:...
修复:将spectatorsGenerateChunks设置为false会导致区块不渲染。 MC-139257- Server crash on reload when worldborder is modified. 修复: 自定义世界边界后重载会导致服务器崩溃。 MC-141301- Illager patrols spawning on blocks mobs shouldn’t spawn on, such as slabs, carpets, stairs, etc. ...
Generate Structures Defines whether structures (such as villages) will be generated. false - Structures will not be generated in new chunks. true - Structures will be generated in new chunks. docker run -d -e GENERATE_STRUCTURES=true Hardcore If set to true, players will be set to spectator...
at net.minecraftforge.fml.common.registry.GameRegistry.generateWorld(GameRegistry.java:167) at net.minecraft.world.chunk.Chunk.populate(Chunk.java:1020) at net.minecraft.world.chunk.Chunk.populate(Chunk.java:980) at net.minecraft.world.gen.ChunkProviderServer.provideChunk(ChunkProviderServer.java:157)...
Spectators generate chunks, if they fly to new chunks 旁观模式玩家可以生成区块,如果他们飞去新的...
pre7 加入了 /scoreboard objectives modify <记分项> displayname <显示名称>。 pre8 加入了 /team modify <队伍> displayName。 加入了 /scoreboard objectives modify <记分项> rendertype hearts,使生命值栏目显示为心形,就像这样: 。 加入了 /scoreboard objectives modify <记分项> rendertype integer,使生命...