render: The distance values are percentages, in range of 0.0 to 1.0, and are multiplied against the client’s render distance setting. fog_color: the color of the fog as a square bracketed list of 3 values in the range of 0 to 255; or as a quoted hexadecimal RGB value following a po...
Players with higher than recommended render distance settings are now prompted to change it to the recommended value 使用了比推荐配置更大的渲染距离的玩家会被提示改为推荐值 Render distance default and max settings have been updated for better performance, including improvements to the slider in video ...
打开后,我们会看见很多指令。PC玩家应该会发现这就是游戏中可以使用的指令代码我们需要修改的是gfx_renderdistance:x这个选项。 来自iPhone客户端9楼2013-09-14 21:54 收起回复 gundamseedwh 末影人 13 这个x可以改成0〜3的数字。设置菜单中所谓的高画质是2,低画质是3。这里0是最高视距(看得最远);1是高...
Note Block sound attenuation over a distance is now linear (MCPE-164935)现在音符盒音效在超过一定...
Prevent client/server portal travel desync on low render distance settings (MCPE-158167)若渲染距离...
Simulation distance setting模拟距离设置 Entities will not be updated outside of simulation distance. 在模拟距离之外的生物将不会再被更新 Allows higher render distance with less CPU load. 可以用更少的CPU负载来使用更大的渲染距离 A new slider in video settings on the client. 有一个新的滑块被添加进...
Increased maximum render distance to 36 for Xbox Series consoles 将Xbox Series 主机的最大渲染距离提升至 36 个区块 Updated the missing tile texture to a dirt block with brown question mark 将数据丢失方块的纹理变为带有棕色问号的泥土 The Lead item now renders correctly when the “Hide Hand” opti...
Reduce render distance. To raise FPS, set the render distance slider between low and medium. This decreases the maximum distance at which 3D objects are rendered and can significantly lighten the load on your system. Turning it down won’t reduce your ability to perceive important game objects ...
Advanced Render Distance: This plus pack can be downloaded below. You can now set your advanced render distance with subpacks to be 1, 2, 3, 4, or 5 chunks. Your default render distance (the one found in settings) will need to be at 6 chunks. This option is mainly for severe cases...
It's recommended to keep the camera somewhat near the player and to double-check content on lower-end devices or with a lower render distance setting to ensure that things will work for all users. The "rot" sub-option Like the "pos" sub-option, the "rot" sub-option overrides the ...