Players with this command will automatically switch to fly mode if they login whilst floating in...
Trees: 模块下 RemoveFloatingTreetops: true 这个是说玩家经常树干砍了,树叶不砍,树苗不种.如果一棵树树干砍光了.就剩叶子.那么叶子会渐渐自动消失.也会低几率掉落树苗.但不像其他砍树mod.立刻树叶都没了.他是慢慢的 regrowGriefedTrees: true 这个是树叶和树干都没砍干净的树木.如果砍一半玩家跑了.树所在地方周...
Items物品 Custom items using JSON formats 1.16.100 and formats past 1.17.0 can be loaded without the Holiday Creator Feature toggle if there are no Holiday components used 现在使用不含有假日创造者组件的 1.16.100 及 1.17 及以上版本 JSON 格式的自定义项目不需要开启「假日创造者功能」实验性功能开关...
来与青蛙一起爬上红树树顶,越过沼泽吧!Find allays to help gather items 寻找悦灵来帮你收集物品吧...
If added onto the entity, this indicates that the entity represents a free-floating item in the world. Lets you retrieve the actual item stack contents via the itemStack property.ExamplestestThatEntityIsFeatherItem.tsTypeScript 複製 import { EntityItemComponent, EntityComponentTypes, DimensionLocation ...
You can use this command to remove orclear items from the player’s inventory. clearspawnpoint This commandresets the spawn pointof the player. So, if a player dies before setting another spawn point, it spawns back to the original spawn point of the world. ...
floatMust be a floating point number. fullintegerrange intA 32-bit `integer`. jsonA JSON object. messageA plain text `string` that can include spaces and target selects, which are formatted into the entities names. operatorAn `operator` for scoreboard. See more in theScoreboard documentation....
Spectators appear as a transparent floating head (to those who can see them). The body, arms, legs, armor and held items are not rendered. 旁观模式的玩家显示为一个透明的头(对于那些能够看到他们的人来说)。身体、胳膊、腿、盔甲和持有的物品都不会渲染 ...
A Bundle is an item that lets you stack different blocks or items together in the same inventory slot. Different items normally don’t stack together, so you can end up wasting space by only having a few items in each slot. A Bundle lets you pack those items together so there is no ...
You can now do floating-point and long arithmetic, use a compound tag like a hashtable, generate selectors dynamically (which is a lot less clunky than selecting many entities and running functions on them to detect equality between fields), use lists with indexes (rather than by using them ...