ReturnsListBlockVolume- Returns the ListBlockVolume that contains all the block locations that satisfied the block filter. Notes: This function can throw errors. ThrowsError,UnloadedChunksError getEntities getEntities(options?: EntityQueryOptions): Entity[] ...
GameMode GameRule HudElement HudVisibility InputMode InputPermissionCategory ItemComponentTypes ItemLockMode MemoryTier MoonPhase ObjectiveSortOrder PaletteColor PlatformType ScoreboardIdentityType ScriptEventSource SignSide StructureAnimationMode StructureMirrorAxis StructureRotation StructureSaveMode TimeOfDay WeatherType...
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setLore(loreList?: string[]): void Sets the lore value - a secondary display string - for an ItemStack. Parameters loreList?:string[] =null A list of lore strings. Setting this argument to undefined will clear the lore. Notes:
gamemode=survival 游戏模式:survival生存,creative创造,adventure冒险 difficulty=easy 难度:peaceful和平,easy简单,normal中等,hard困难 spawn-monsters=true 是否生成怪物 ,你要是流量什么的不够或者很烦怪可以关 pvp=true 是否启用玩家互相伤害,和好友玩关了就失去乐趣了。
gamemode=survival 游戏模式:survival生存,creative创造,adventure冒险 difficulty=easy 难度:peaceful和平,easy简单,normal中等,hard困难 spawn-monsters=true 是否生成怪物 ,你要是流量什么的不够或者很烦怪可以关 pvp=true 是否启用玩家互相伤害,和好友玩关了就失去乐趣了。
pvp=true # 默认难度(实际难度以地图设置为准。0-4 分别为和平到困难) difficulty=2 # 允许使用命令方块 enable-command-block=true # 默认游戏模式(实际模式以玩家数据为准) gamemode=0 # 如果玩家不操作且不移动的时间超过该设定值,则踢出玩家。
pvp: boolean; Type: boolean Notes: This property can't be edited in read-only mode. randomTickSpeed randomTickSpeed: number; Type: number Notes: This property can't be edited in read-only mode. recipesUnlock recipesUnlock: boolean; Type: boolean Notes: This property can't be edited in ...
BlockEventOptions BlockFillOptions BlockFilter BlockHitInformation BlockRaycastHit BlockRaycastOptions CameraDefaultOptions CameraEaseOptions CameraFadeOptions CameraFadeTimeOptions CameraSetFacingOptions CameraSetLocationOptions CameraSetPosOptions CameraSetRotOptions ...
gamemode=survival 游戏模式:survival生存,creative创造,adventure冒险 difficulty=easy 难度:peaceful和平,easy简单,normal中等,hard困难 spawn-monsters=true 是否生成怪物 ,你要是流量什么的不够或者很烦怪可以关 pvp=true 是否启用玩家互相伤害,和好友玩关了就失去乐趣了。