custom_items.yml文件里可以给物品设置别名,例如把cooked_porkchop(熟猪排)设置别名breakfast,把sand(沙子)设置别名snad(应该是为了防止打错) config.yml里配置插件的基本参数,跟服务器保护有关,比如说可以把protect: prevent:栏里的苦力怕爆炸对建筑、物品的毁坏给关了(设置为true即为阻止破坏) worth.yml可以配置物...
解决方法:我是用Multicraft在崩服之后还能接受指令的神奇功能,使用/setblock抹掉了那个方块,其余方法例如删区块估计也能成功。例:(ID为536:3(分类树核心)的方块导致了崩溃,世界为world,坐标为-707,45,327)--- Minecraft Crash Report ---// I feel sad now :(Time: 2/2/15 11:05 AMDescription: Exception...
MobBounty v4.2 com.stevenmattera.MobBounty.MobBounty [Steven Mattera], EssentialsProtect v2.10.1 com.earth2me.essentials.protect.EssentialsProtect [Zenexer, ementalo, Aelux, Brettflan, KimKandor, snowleo, ceulemans, Xeology, KHobbits], EssentialsSpawn v2.10.1 com.earth2me.essentials.spawn....
Instead of ladders, they could use a waterfall, but they had have to place that after "finishing" the stair (dig an extra pit beneath the bottom of the column to prevent flooding). Players will also have to dodge out of the water column occasionally to breathe. For a long stair, the ...
With the addition of Calibrated Sculk Sensors, vibration frequencies have been greatly simplified to prevent unwanted interference 校频幽匿感测体加入后,为避免多余的干扰,震动频率已被大大简化 The following are category descriptions for each frequency and the expected events that they correspond to: 以下...
**If you really, really don't want a type of monster to spawn, even during nightmares, enable the "never" rule for the monster type. See Mob Control. You can get the Bad Luck status effect from Nightmare Stew, a new recipe added by this data pack. The Raid Omen and Trial Omen sta...
I:"Prevent trader transport range"=0修改商人的移动范围# 旗帜保护区域内的警告信息出现间隔(单位为刻) I:"Protection Warning Cooldown"=20修改玩家在旗帜保护范围内聊天栏接受警告信息的时间间隔B:"Remove Golden Apple recipes"=true移除金苹果合成B:"Remove diamond armour recipes"=false移除钻石铠甲合成#...
block group or mob, we just edited the code that created a player so the player would spawn ...
import * as gameTest from '@minecraft/server-gametest'; gameTest .register('StarterTests', 'simpleMobTest', (test: gameTest.Test) => { const attackerId = 'fox'; const victimId = 'chicken'; test.spawn(attackerId, { x: 5, y: 2, z: 5 }); const victim = test.spawn(victimId, {...
(this will not prevent it from despawning) Shulkers Shulkers are now fire immune. Shulkers now remain in an upright position in vehicles. Shulkers no longer fail to spawn when there’s another Shulker at relative negative y and x-axis. Spectator Mode A mode that allows the player to ...