Non-wood stairs drop themselves as items only if broken with a pickaxe. Compared to slabs, the hardness values (and thus, breaking time) of stairs better reflect the blocks they are made from.[1] Block Cobbled Deepslate Polished Deepslate Deepslate Brick Deepslate Tile Cut Copper End Stone...
(Copper) Hardness 3 (Wood and copper)5 (Iron) Luminous No Transparent Partial Flammable No Catches fire from lava Overworld wood: YesNether wood, iron, copper: No A door is a block that can be used as a barrier that can be opened by hand or with redstone. Contents...
Block Leaves Hardness 0.2 Tool Breaking time[A] Default 0.3 Wooden 0.15 Stone 0.1 Iron 0.05 Diamond 0.05 Netherite 0.05 Golden 0.05 Shears 0.05 Sword 0.2 ↑ Times are for unenchanted tools as wielded by players with no status effects, measured in seconds. For more ...
L2Hostility: Mob enhancement mod that adapts to player strength. Kill mobs to increase difficulty, and reduce difficulty when you die. Curse of Pandora: A variety of charms that can be chained into necklace and bracelets to combine powers ...
OBSIDIAN && world.isAirBlock(pos.offset(side)) && world.isBlockModifiable(player, pos.offset(side)) && UtilItemModular.useEnderCharge(stack, ENDER_CHARGE_COST_PORTAL_ACTIVATION, true) && Blocks.PORTAL.trySpawnPortal(world, pos.offset(side))) { UtilItemModular.useEnderCharge(stack, ENDER_CHARGE...
This item looks like a normal stick but made out of obsidian until you put it in an enchanting table and apply spell enchantment. The stick can have only one spell enchantment. After you apply a spell enchantment you can cast this spell(mostly using right click). What will happen after yo...
OBSIDIAN && state.getBlockHardness(entity.world, pos_) >= 0 && tile == null) { entity.world.destroyBlock(pos.getBlockPos(), false); entity.world.setBlockState(pos_, state, 1 | 2); } } } return dead; } 代码示例来源:origin: Vazkii/Botania @Nonnull @Override public EnumActionResult ...
OBSIDIAN) return false; for(BlockPos pylon : PYLON_LOCATIONS.get(axis)) if(world.getBlockState(pos.add(pylon)).getBlock() != ModBlocks.pylon || !BotaniaAPI.internalHandler.isBotaniaFlower(world, pos.add(pylon).down())) return false; for(BlockPos flower : FLOWER_LOCATIONS) if(!Botania...
OBSIDIAN && state.getBlockHardness(entity.world, pos_) >= 0 && tile == null) { entity.world.destroyBlock(pos.getBlockPos(), false); entity.world.setBlockState(pos_, state, 1 | 2); } } } return dead; } 代码示例来源:origin: Vazkii/Botania public boolean exchange(World world, ...
5.Character.valueOf('A'),Item.diamond, 6.Character.valueOf('B'),Block.obsidian 7.}); 复制代码 您看懂了么? ➤ 您当然也可以在合成中使用您自己创建的方块或物品,举例来说,"Character.valueOf('A'),yourFirstBlock"即代表之前所述的“A”为您所创建的方块。 如下图所示: 以下为一些在编写合成公...