Player is no longer displaced into solid blocks on respawn by non-solid blocks resulting in x-ray vision (MCPE-53460) 玩家在重生时会被非固体方块而不是固体块困住,从而产生透视了 Kelp no longer stops growing at too low of a height (MCPE-57330) 海带不会在太低的高度停止生长 Enchantment tables...
Jukeboxes now only ejects Music Disks into non-solid blocks (MCPE-85635) 唱片机现在只能把唱片弹到非固体方块上 (MCPE-85635) Items 物品 Projectiles, such as Snowballs and Eggs, no longer cast shadows 弹射物(比如雪球和鸡蛋),不再产生影子 All dropped items now have a similar floating height 所...
MC-138588- 切换全屏模式时垂直同步设定自动禁用 MC-138979- Scaffolding switches quicky between entity and block when placed on some non-solid blocks MC-138979- 当脚手架被放置在一些非固体方块时,快速地在实体和方块间切换 MC-138982- Scaffolding connects to fences, walls etc. MC-138982- 脚手架连接到...
MC-137451 MC-138979- Scaffolding switches quickly between entity and block when placed on some non-solid blocks MC-138979- 脚手架被放在非固体方块上时会快速在实体和方块间切换 MC-139255- Cave ambient sounds are not playing MC-139255- 不播放洞穴环境音效 MC-140936- The tall grass in the plains ...
加入了isSolid函数。 为下列方块加入了inventory组件: BlockInventoryComponent 移除了location属性。 BlockLavaContainerComponent 移除了location属性。 BlockPistonComponent 用于获取被活塞影响的方块位置。 加入了getAttachedBlocks(): Vector3[]函数。 移除了attachedBlocks属性。 移除了location属性。 BlockPotionContainerComp...
The "/clear" command in Minecraft is a popular option for removing unwanted blocks from the world without having to break them manually. It will instantly delete any block that you target, including air blocks and other non-solid objects. Additionally, it also works on items as well, so you...
Bells that are connected to multiple blocks no longer drop when one block is broken 连接着多个...
Fixed a crash that could occur when Pistons were extending or retracting near moveable blocks and ...
移除了/enchant、/stats、/testfor、/testforblock、/testforblocks与/toggledownfall命令。 重写/execute命令。 /gamerule命令不再接受未知值(自定义游戏规则)。 /gamerule命令现在会对值进行类型检查。 /publish命令现在支持可选参数port。 /tp现在是/teleport的缩写。 17w45b 加入了/data命令。 移除了/entitydata命...
If true, this entity can breathe in solid blocks. Type: boolean Notes: This property can throw errors when used. breathesWater read-only breathesWater: boolean; If true, this entity can breathe in water. Type: boolean Notes: This property can throw errors when used. generatesBubbles read-o...