falldamage - 开关高空落下伤害 firedamage - 开关火的伤害 fly - 飞行模式 *freeze - 冻结怪物 give <物品> [数量] - 给一样物品 goto <名字> - 去一个地方 grow [all] - 让立即小麦成长 h [COMMAND] - 命令列表/帮助 heal - 补指定的血 health - 设置生命值 help [COMMAND] - 命令列表/帮助 ...
gamerule falldamage true【玩家是否会因坠落受伤,ture为会】 gamerule firedamage true【玩家是否会因火焰受伤,ture为会】 gamerule keepinventory true【死亡时物品是否不掉落,ture为不掉落】 gamerule mobgriefing false【生物是否可以破坏/影响/拾取/放置方块或实体,ture为可以】 gamerule pvp = true【玩家之间是否能造...
指令作者为IJAMinecraft 获得命令方块指令: /give 玩家名字 minecraft:command_block 命令方块里输入(直接复制): /summon FallingSand ~ ~2 ~ {Block:redstone_block,Time:1,Riding:{id:FallingSand,Block:command_block,TileEntityData:{Command:/fill ~-1 ~-14 ~ ~-1 ~1 ~ redstone_block},Time:1,Riding...
Place:# 这里将会限制水和岩浆开始放置的地方# 这个选项不会限制领地内水和岩浆的高度Level: 63# 如果设置为true, 则会限制岩浆的高度NoLavaPlace:true# 如果设置为true, 则会限制水的高度NoWaterPlace:trueWorlds: - world BlockFall:# 如果设置为true, falling blocks will be deleted if they will land in ...
/** Less fall damage */publicstaticfinalEnchantmentfeatherFalling=newEnchantmentProtection(2,5,2);/...
Players Falling on the block with fall damage fall.wood 0.4 1.0 Players Walking on the block step.wood 0.3 1.0 Players Jumping from the block jump.wood 0.12 1.0 Players Falling on the block without fall damage land.wood 0.18 1.0Data valuesID...
NoFall: This hack prevents damage from being taken when falling from high areas. This was implemented into vanilla in the form of/gamerule fallDamage. NukerorAnnihilator: This destroys all blocks within reach automatically and quickly. They are also often configurable, allowing the user to destroy...
Minecraft Fact #13: Can iron golems in Minecraft actually fall down from cliffs and not take any damage?
The combination of max_stack_size and max_damage components is no longer allowed in commands and data pack definitions max_stack_size 和 max_damage 的组合现在不再在命令方块以及数据包中支持 Added a new option body in entity equipment sub-predicate to match the item in the body armor slot of...
Players are no longer pushed by Doors as they close (MCPE-154734) 关门时,玩家不再会被门推动了 (MCPE-154734) Fixed a bug where players could take fall damage when walking around on Scaffolding at certain heights (even when not actually falling) (MCPE-154779) ...