A loot table randomizer inspired by SethBling's, but modifies the loots a bit, so that the game is statistically guaranteed to be finishable. By removing the killed_by_player conditions from items, we can make
- Fixed dedicated server crashing when attempting to use active abilities of spellstones (#33). [Release 1.8.1]: - Fallback to classical reflection via ObfuscationReflectionHelper; - Void Pearl now once again nullifies saturation values; - Implemented functionality of World Name Randomizer (as if...
- Fixed dedicated server crashing when attempting to use active abilities of spellstones (#33). [Release 1.8.1]: - Fallback to classical reflection via ObfuscationReflectionHelper; - Void Pearl now once again nullifies saturation values; - Implemented functionality of World Name Randomizer (as if...
- Fixed dedicated server crashing when attempting to use active abilities of spellstones (#33). [Release 1.8.1]: - Fallback to classical reflection via ObfuscationReflectionHelper; - Void Pearl now once again nullifies saturation values; - Implemented functionality of World Name Randomizer (as if...
Cobblegen Randomizer Create Compat #565 Crushing Update #556 (MuteTiefling) Decreased percentage of players who have to sleep for the night to pass on servers from 50% to 35% Disabled Gear Recycling in the Immersive Engineering Arc Furnace Loading: Removed color changes to the Mojang brand. Loo...
- Changed single skyscrapers into ruined skyscrapers, added block randomizers, holes in walls and removed all organic blocks.- Added lattices to skyscrapers in Steppe Ruins, Steppe, Heath, Hot Steppe, Wasteland + full city biomes and add more destruction.- Added additional blockcheck to warning ...
Fixed a math randomizer variable being called twice due to me writing out code 6 AM in the morning, so that one recipe should be fixed now and working as intended. Added N/A <details> <summary>0.1.1-beta.23 mod additions</summary> 2024.07.23 BendyLib </details> Changed N/A <de...