1、雪球物品栏锁定(重复 无条件 始终活动) execute as @a unless entity @s[scores={雪球模式=1}] run replaceitem entity @s[hasitem={item=snowball,quantity=0}] slot.hotbar 0 destroy snowball 1 0 {"minecraft:item_lock":{"mode":"lock_in_slot"},"minecraft:keep_on_death":{}} 2、可移动...
1、雪球物品栏锁定(重复 无条件 始终活动) execute as @a unless entity @s[scores={雪球模式=1}] run replaceitem entity @s[hasitem={item=snowball,quantity=0}] slot.hotbar 0 destroy snowball 1 0 {"minecraft:item_lock":{"mode":"lock_in_slot"},"minecraft:keep_on_death":{}} 2、可移动...
Fixed an issue where night could not be skipped if one or more players were on the death ...
· 加入了keepOnDeath:bool属性。 · 用于设置物品是否在死亡时掉落。 · 加入了lockMode:ItemLockMode属性。 · 用于设置物品是否能被移动或被丢弃。 · 加入了setCanPlaceOn(blockIdentifiers?:string[])函数。 · 用于设置能放置物品的方块。 · 加入了setCanDestroy(blockIdentifiers?:string[])函数。 · 用于...
keepOnDeath: boolean; Gets or sets whether the item is kept on death. Type:boolean Notes: This property can't be edited in read-only mode. lockMode lockMode: ItemLockMode; Gets or sets the item's lock mode. The default value isItemLockMode.none. ...
keepOnDeath: boolean;Gets or sets whether the item is kept on death.Type: boolean重要 This property can't be edited in read-only mode.警告 This property can throw errors when used. Throws if the slot's container is invalid.lockModelockMode: ItemLockMode;...
MAP11有两个名字! 指游戏《毁灭战士II》中的MAP11关卡有"Circle of Death"和"The 'O' of Destruction"两个名字。 Alpha v1.0.13 179 Omnipotent!无所不能! Alpha v1.0.13 0.7.3 180 Gasp!气喘吁吁! Alpha v1.0.13 0.7.3 181 ...! Alpha v1.0.13 0.7.3 ...
携带版中的命令(Command)是通过输入特定文本字符串而激活的高级功能。-wiki Part.2 PE命令一览表 /clear 从玩家物品栏中删除物品。 /clone 将特定区域的方块复制到另一处。 /connect 链接至服务器URL地址。 /difficulty设置难度等级。 /deop 撤销玩家的管理员权限。 /effect 添加或移除状态效果。 /enchant 附魔...
作弊fireworkessentials.firework允许玩家使用/firework命令Allow access to the /firework command.作弊...
Keep inventory: Check this box to enable players to keep their inventory after they die. If this is not checked, players will lose all items in their inventory upon death. Mob spawning: Check this box to enable mobs spawning in your world. If this is not checked, mobs will not spawn an...