Underneath, you can find a list of all Minecraft chat formatting codes. These can be used to add format and effects to Minecraft text. For example, they can make text bold or italic. The obfuscate (&o) effect will distort all characters after. The &r code can be used to reset text ...
Fix font glyph boundary artifacts (spotty pixels at the edge of each character) with italic text rendering at certain resolution 修复了特定情况下字体的字形边界的图形缺陷(每个字符边缘的错误像素)会导致斜体文本渲染时出现问题 ITEMS Renamed "Scute" to "Turtle Scute" 重命名Scute(鳞甲) 为Turtle Scute...
stack.setCustomName(Text.literal("Invalid Item").formatted(Formatting.ITALIC)); } return stack; } @Override public boolean isVanillaLikeMap() {8 changes: 6 additions & 2 deletions 8 src/main/java/rocks/blackblock/polymcplus/tools/MaterialLookup.java Original file line numberDiff line number...
MC-184723 - 在“ World Type: Floating islands ”的“ i ”没有大写 MC-184757 - [Crash] “java.lang.NullPointerException: Ticking memory connection” on loading a dimension with debug chunk generator MC-184757 - [崩溃] 以debug区块生成器加载维度时会以“ java.lang.NullPointerException: Ticking ...
{ Potion: \"minecraft:water\", custom_potion_effects: [{id: \"minecraft:blindness\", duration: 400}], CustomPotionColor: 2039587, display: { Name: '{\"italic\":false,\"text\":\"Splash Potion of Blindness\"}' }, RepairCost: 2147483647, pandamium: { id: \"blindness_splash_potion\...
Fix font glyph boundary artifacts (spotty pixels at the edge of each character) with italic text rendering at certain resolution 修复了特定情况下字体的字形边界的图形缺陷(每个字符边缘的错误像素)会导致斜体文本渲染时出现问题 ITEMS 物品 Renamed "Scute" to "Turtle Scute" ...
MC-184644 - Cave buffet generator generates with netherrack, even if using a non-nether biome MC-184644 - 自选世界类型的生成器会生成带下界岩的洞穴,即使使用了非下界生物群系 MC-184653 - [Crash] “java.lang.IllegalArgumentException: value already present:” - Game crashes when worldgen dimension...
MC-184644 - Cave buffet generator generates with netherrack, even if using a non-nether biome MC-184644 - 自选世界类型的生成器会生成带下界岩的洞穴,即使使用了非下界生物群系 MC-184653 - [Crash] “java.lang.IllegalArgumentException: value already present:” - Game crashes when worldgen dimension...