at fudge.notenoughcrashes.mixinhandlers.InGameCatcher.handleClientCrash(InGameCatcher.java:37) ~[notenoughcrashes-4.1.4+1.18.2-forge.jar%2391!/:?] {re:mixin,re:classloading}at net.minecraft.client.Minecraft.modify$zgi000$atTheEndOfSecondCatchBeforePrintingCrashReport(Minecraft.java:2919) ~[...
check out theMinecraft Server Deployment (CloudFormation) repository. This repository contains a CloudFormation template that will get you up and running in AWS in a matter of minutes. Optionally it uses Spot Pricing so the server is very cheap, and you can easily turn it off when not in ...
For example if you need to configure a plugin to connect to a database, you don't want to include this information in your Git repository or Docker image. Or maybe you have some runtime information like the server name that needs to be set in your config files after the container ...