You should now see your chest change in appearance. Instead of seeing two chests side-by-side, it will appear as one large chest with the lock/handle in the middle. You open the large chest the same way as a regular chest. To open the large chest, position your pointer (the plus sig...
Arrange the Chests: Place the two chests side by side in a way that their openings are touching or facing each other. Create the Double Chest: Right-click or tap on either one of the chests to create a double chest. The two chests will merge into a single block, forming a larger stor...
- RandomTP (You can teleport to a secluded location!) - LevelledMobs (Higher level the mob, higher the XP and loot!) - LWC (Securely lock your chests!) - BlastProtection (No creeper or tnt holes!) - Enchant furnaces (Make them more efficient) ...
Moved EntityItemComponent, ItemComponent, ItemType, and ItemLockMode to 1.2.0 将EntityItemComponent、ItemComponent、ItemType 以及ItemLockMode 移至1.2.0 Moving applyImpulse(vector: Vector3): void to 1.2.0 将applyImpulse(vector: Vector3): void 移至1.2.0 Moving applyKnockback(directionX: number,...
StaticVision – Statically modify and lock your FOV World: FastBreak – Allows you to break blocks faster FastPlace – Allows you to place blocks faster Nuker – Breaks all blocks near you Timer – change the world speed (not tick speed) ...
Wearing Leather Boots allows a player or mob to walk on Powder Snow without falling in Glow ...
/lwc - Lightweight Chest Protection control command - allows you to lock and unlock chests in different ways. /cpublic - Alias for the "create public" subcommand of the above. /cpassword - Alias for the "create password" subcommand of the above. /cprivate - Alias for the "create priva...
Players have permissions to build, lock doors and chests, have horses, view recipes (/recipe item_name), and more. Players can use flint + steel, as well as lava buckets. Sleeping in a bed sets your respawn there (this may change if we increase difficulty); we do not use /back and...
Added Item Lock components to allow for items to be locked in the inventory, locked in a slot, or kept on death 增加了物品锁定组件,允许将物品锁定在物品栏或热键栏中,可以死亡时保留物品 Added a new loop_delayfield to skeletal animation files that controls how to wait between each iteration of...
The 'lock_template_options' field is now required. This Boolean field determines whether or not the world options for your template should be locked to default values when a player creates a world from the template. They can still choose to unlock and modify the options, but will be warned...