Grass Block Mechanics Grass blocks have a range of unique mechanics that mimic the way grass works in real life – remember that game? Spread Mechanics Grass blocks spread the grass texture to nearby dirt blocks. Based on this mechanic, you can see grass slowly spread and grow across the dir...
资源包(Resource pack)系统为材质包系统的代替物,允许玩家更深度地自定义自己的Minecraft体验。资源包允许玩家自定义音乐、音效、语言文件、离开末路之地的显示文本和字体,而不用修改任何代码 资源包可以放置在 .minecraft 里面的 resourcepacks 文件夹。每个资源包都由
If you’ve been a long-time Minecraft player, this pack will blow your mind. ModernArch brings extremely detailed and beautiful textures to the game. You can clearly see all the logs’ bark cracks and growth rings, each blade of grass, and even every single tiny pebble in a gravel block....
MC-213815 - Grass, ferns, flowers, bushes, saplings and bamboo cannot be placed on top of rooted dirt MC-213815- 草、蕨类植物、花、灌木和竹子无法被放置于缠根泥土之上 MC-213837 - Can’t pick block big dripleaf stem MC-213837- 无法对着大型垂滴叶茎使用选取方块 MC-213841 - Signs, banners...
2.2.4-进阶1:方块block——材质连接CTM -文件结构:材质texture与属性properties文件 -常用属性:matchTiles、matchBlocks、method、tiles、faces、biomes、heights -常用方法:ctm、ctm_compact、horizontal、vertical、top、random、repeat、fixed、overlay 2.2.5-进阶2:物品item——自定义物品CIT(物品、附魔、盔甲、鞘翅等...
Unrelated to commandBlockOutput, which is output into the visible chatrandomTickSpeed [value]Controls how often a random tick occurs; random ticks influence how fast plants and crops grow, how fast pigmen spawn from portals, how fast farmland updates, how fast grass and mycelium grow and decay...
Additional texture updates 额外的纹理更新 Updated Glass Pane top to match the new texture on Java Edition (MCPE-148572) 更新了草径顶部以与 Java 版的新纹理匹配 (MCPE-148572) Fixed the top texture of Dark Oak Logs (MCPE-148577) 修复了深色橡木原木的顶端纹理 (MCPE-148577) ...
result.extend(top) result.extend(bottom) result.extend(side * 4) return result TEXTURE_PATH = 'texture.png' GRASS = tex_coords((1, 0), (0, 1), (0, 0)) SAND = tex_coords((1, 1), (1, 1), (1, 1)) BRICK = tex_coords((2, 0), (2, 0), (2, 0)) ...
.setBlockName("grass").setBlockTextureName("grass"));blockRegistry.addObject(3,"dirt",(newBlock...
Added event events.itemStopUseOn - Sent when fire if the block is successfully interacted with and the block has changed - such as when grass is turned to a path with a Shovel 添加事件events.itemStopUseOn——在触发时发送,如果(玩家)与方块成功互动,并且方块发生了变化——例如用铲子将草方块变...