Adjusted the "Pigstep" music disc to give off a redstone signal of 13 to match Java Edition (MCPE-74030) 调整了“Pigstep”唱片,使之产生 13 的红石信号以与 Java 版匹配 (MCPE-74030) Updated textures for multiple blocks and items to remove bugs and achieve parity between Bedrock and Java Edi...
Armor enchantments include Protection IV, Projectile Protection IV and Fire Protection IV 附魔包括保护 IV, 弹射物保护 IV 以及火焰保护 IV Weapon enchantments include Sharpness I, Knockback I, Power I and Punch I 武器附魔包括锋利 I, 击退 I, 力量 I 以及冲击 I Mobs that wear equipment no longer ...
This simple command allows you toapply enchantments to any in-game items. You can even apply enchantments to items that don’t usually support them. Though, if you are new to the enchantments, learning about theEnchanting tablemight be a better way to get started. fill Similar to the “clo...
作弊giveessentials.enchantments.[enchantmentname]允许玩家附魔[enchantmentname]类型Allows access to each ...
/powertool <command> Run the given command every time you perform an action with the item. NEW:/realname <query> Find someone's real username from their nickname. /skull <player> [amount] Give yourself a player's head. /suicide Die ...
Weapon enchantments include Sharpness I, Knockback I, Power I and Punch I 武器附魔包括锋利 I, 击退 I, 力量 I 以及冲击 I Mobs that wear equipment no longer have a chance to drop their equipment on death 穿着装备的生物现在有机会在被击败之后掉落装备 ...
/execute as @a if data entity @s Inventory[{}].tag.Enchantments run give @s stone:给予所有拥有附魔物品的玩家一块石头。(if|unless) dimension检测命令执行时所处的维度是否为特定维度。语法JE:(if|unless) dimension <dimension> -> execute
以下为Essentials插件所有指令以及权限节点 使用Ctrl+F可以快速查找 使用Ctrl+D 可以收藏本页方便下次使用哦! 权限使用方法(以最常见的GroupManager插件为例): /manuaddp 玩家id 具体权限 #给玩家权限 /mangaddp 组名 具体权限 #给某个组权限 &nb……
TBGui : client command to open the Tombstone screens Enchantments Soulbound: items with this enchantment remain on you when you die Shadow Step: move discreetly reducing the distance to be detected by creatures based on darkness Magic Siphon: chance to absorb beneficial effects from the target ...
When present on an item, this item can have enchantments applied to it. Examples givePlayerIronFireSword.ts TypeScript 复制 // Spawns a bunch of item stacks import { EnchantmentType, ItemComponentTypes, ItemStack, Player } from '@minecraft/server'; import { MinecraftItemTypes, MinecraftEnchantm...