The Structures’ Compass is a simple but very helpful tool that functions similarly to theNature’s Compassand having both are incredibly handy resources. This compass can locate hard to find structures in your world as well as displaying the coordinates and direction to go while holding it. The...
Added a waterlog field to the /structure command and the load tab of Structure Blocks to allow players to properly waterlog a structure when it's being placed under water 在/stucture命令和结构方块的加载选项卡中加入了含水字段,允许玩家在把结构放置到水下时正常使该结构含水 Added keyboard shortcu...
Commands The '/clone' command has been updated to properly check for overlapping source and destinations areas no longer allowing for a 1 block depth overlap on each axis. This can continue to be overridden via the force clone option Added the '/loot' command with spawn loot overload GameTest...
/place Places a jigsaw structure in the world. Admin Yes /playanimation Makes one or more entities play a one-off animation. Game Directors Yes /playsound Plays a sound. Game Directors Yes /project This command contains additional tools for managing an Editor project. This command is available...
6. Locating the closest in-game structure /locate - the root command for finding structural coordinates in your world Whether you’re trying to find buried treasure or venture back to a familiar structure, the locate command is a great way to keep tabs on landmarks. Simply type in /locate...
iOS now requests Local Network access in order to find games on the local network iOS 设备现在会请求授予访问本地网络的权限,用以寻找本地网络上的游戏 Added a progress handler when loading into a world that will wait up to a total of 15 seconds for the primary player’s appearance to load ...
createFromWorld(identifier: string, dimension: Dimension, from: Vector3, to: Vector3, options?: StructureCreateOptions): Structure Creates a new Structure from blocks in the world. This is functionally equivalent to the /structure save command. ...
The paths to these textures are inferred based on the filename of the pattern json, and will try to find the textures within the same namespace as the trim pattern's name field 纹饰纹理的路径将取决于同名的纹饰 json 文件,同时会在相同命名空间下按照纹饰图案的 name 字段内尝试寻找纹理 The foll...
StructureFinder – Find structures using specified settings Tracers – Draws lines to selected entities Trajectories – Draws a line where things like arrows will land TrueSight – See invisible entities (not vanish or spectator) Waypoints – Draws lines to your set waypoints ...
1. 游戏的整体框架 Minecraft的整体框架采用了MVC(Model-View-Controller)模式,其中模型(Model)部分由...