Represents information about a type of entity. Properties id read-only id: string; Identifier of this entity type - for example, 'minecraft:skeleton'. Type:string Feedback Coming soon: Throughout 2024 we will be phasing out GitHub Issues as the feedback mechanism for content and replacing it...
String id = EntityList.getEntityString(entity); if (id != null) { NBTTagCompound tag = new NBTTagCompound(); entity.writeToNBT(tag); return new BaseEntity(EntityTypes.get(id), NBTConverter.fromNative(tag)); } else { return null; } } else { return null; } } 代码示例来源:origin:...
5. Creating New Entity Types 6. Create a Custom Die Block 7. Create a Sushi Block: Advanced Custom Blocks 8. Creating an Animated Block Texture 9. Creating a Goblin Chef Entity 10. Create a Loot Table 11. Create a Village with Structure Blocks ...
现在在 1.19.80 及以上版本的 JSON 格式中拥有 minecraft:entity_placer 物品组件的物品可以在刷怪笼上使用以改变其活动对象的生成类型 Removed the non-functional 'on_repaired' parameter from the 'minecraft:repairable' item component 移除了 minecraft:repairable 物品组件中的 on_repaired 参数 Released the “...
EntitySkinIdComponent EntitySpawnAfterEvent EntitySpawnAfterEventSignal EntityStrengthComponent EntityTameableComponent EntityTameMountComponent EntityType EntityTypeFamilyComponent EntityTypeIterator EntityTypes EntityUnderwaterMovementComponent EntityVariantComponent ...
import{ ItemStack, EntityInventoryComponent, BlockInventoryComponent, DimensionLocation }from"@minecraft/server";import{ MinecraftBlockTypes, MinecraftItemTypes, MinecraftEntityTypes }from"@minecraft/vanilla-data";functioncontainers(log: (message:string, status?:number) =>void, targetLocation: DimensionLocation...
(Heightmap.Types.MOTION_BLOCKING,paramBlockPos);Optional<BlockPos>optional=findLightningRod(blockPos);if(optional.isPresent())returnoptional.get();AABB aABB=(newAABB(blockPos,newBlockPos(blockPos.getX(),getMaxBuildHeight(),blockPos.getZ())).inflate(3.0D);List<LivingEntity>list=getEntitiesOfClass...
数据包 探索 当前 数据包 洞穴与山崖预览数据包 教程 安装数据包 制作数据包 实例:蜜蜂助手 实例:消除视线 Java版 版本 演示版 地点 PC Gamer演示版(Beta 1.3)
在AchievementList中加载一个新成就,它包含了ItemStack、ActionEvent、BlockPos、Entity,其中还需要使用...
Fixed a crash that could occur when teleporting and killing an entity in the same tick 修复了在...