Expanded the '/locate' command into locate structure and locate biome 扩展了 '/locate' 命令的功能...
player's ability to light up the new larger caves and make them safe from monster spawning ...
然后是数值型规则,<value>需要输入一定的数值 functioncommandlimit最大函数指令数量 maxCommandChainLength连锁型命令方块能连锁执行的最大数量 maxEntityCramming实体挤压上限(超过上限会造成挤压伤害) playersSleepingPercentage入睡比例(入睡玩家达到比例会跳到第二天) spawnRadius重生半径(玩家死亡后会在距离重生点一定半径内...
【低端水】1.8.1..1.8.1[1] is an update for Minecraft which was released on November 24, 2014.1.8.1版本在24号11月,2014年就发布了
Added the \'replace entity\' overload to the \'/loot\' command为\'loot\' 命令加入了 \'replace entity\' 重载Fixed an issue with teleporting an entity to a chunk that has not been loaded since before 1.18.30 would result in the loss of that entity修复了在1.18.30之后将实体传送到还未...
`Spawning an emerald at (${oneItemLoc.x}, ${oneItemLoc.y}, ${oneItemLoc.z})`); targetLocation.dimension.spawnItem(oneEmerald, oneItemLoc); log(`Spawning five emeralds at (${fiveItemsLoc.x}, ${fiveItemsLoc.y}, ${fiveItemsLoc.z})`); targetLocation.dimension.spawnItem(fiveEmeralds...
(`Spawning an emerald at (${oneItemLoc.x},${oneItemLoc.y},${oneItemLoc.z})`); targetLocation.dimension.spawnItem(oneEmerald, oneItemLoc); log(`Spawning five emeralds at (${fiveItemsLoc.x},${fiveItemsLoc.y},${fiveItemsLoc.z})`); targetLocation.dimension.spawnItem(fiveEmeralds, ...
Added spawn categories to Bedrock. They will be used in the future for mob spawning. Spawn categories have been enabled in entity behavior pack files, but are not yet functional 为基岩版加入了生成分类,其将在未来用于生物生成。目前已在行为包的实体文件中启用,但尚未生效 ...
The individual spawn point of the player can be changed by sleeping in a bed, using a respawn anchor, or using the /setworldspawn or /spawnpoint command. If the individual spawning area of the player is obstructed upon death, the player respawns at the world spawn. ...
Added runCommandmethod to run a command in a dimension Added function getEntitiesFromRay(pos: Location, direction: Location, options: EntityRaycastOptions): Entity[]- Gets all entities that intersects the ray starting at a location which extends in direction Added function getBlockFromRay(pos: Loca...