從技術上講,該指令在執行時會拋出一個 brigadier.exceptions.CommandSyntaxException異常。 Void[僅JE] 僅存在於/function指令。指令Void時,沒有result或success值可供/execute store指令儲存。 執行中斷[僅JE] 僅存在於/execute指令。即在執行一個/execute指令的過程中,執行分支數變為 0,在最後一個子指令執行之前...
Syntax:语法:publish [allowCommands] [gamemode] [port]publish [allowCommands] [gamemode] [port]...
Supplying a page number will change which page of commands to show.Whenever you want to know the usage and all of the syntaxes of a command, you can use /help followed by the name of the command. This can be helpful if you want an overview of the command.See more in the Popular ...
Syntax:语法:attribute <target> <attribute> base reset复制代码Parameters:参数:target: The entity to ...
Item syntax in commands has been updated to support components 命令中的物品格式已被更新,以支持组件 When advanced tooltips are enabled (F3+H), the number of components will be displayed instead of number of tags 启用高级工具提示(F3+H)时,现在会展示物品组件的数量而不再是 NBT 标签的 ...
New command that makes a player in spectator mode spectate an entity. Syntax:spectate [target] [player]Parameters:新命令,可以让旁观者模式中的玩家以某个实体的视角旁观。语法:spectate [目标] [玩家]参数: player - The player that should spectate the target. Must be in spectator mode. If omitted...
If you enter an invalid command, Minecraft will display a syntax error message indicating that the command is unrecognized or incorrectly formatted. It’s essential to double-check critical commands like /ban or /stop to avoid unintended consequences that may impact gameplay or server stability. The...
§ Commandcmd– 具体命令§ StringcommandLabel– 所使用的命令缩写§ String[]args– 一组附加参数,例如:输入 /hello abc def ,则 abc 会被保存到 args[0] 中,def 保存到 args[1] 中创建指令public boolean onCommand(CommandSender sender,Command cmd, String label, String[] args){if(cmd.getName()...
feature/ungen-command version/7.2.x feature/preserve-specified-side-effects bugfix/trees-are-wacky archive/1.16.5 feat/paper-dataconverter 7.3.12 7.3.11 7.3.10 7.3.9 7.3.8 7.3.7 7.3.6 7.3.5 7.3.4 7.3.3 7.3.2 7.3.1 7.3.0
Camera Command Syntax This command has the following syntax options: /camera <players> set <preset> [ease <easeTime> <easeType>] [pos <x> <y> <z>] [rot <xRot> <yRot>] /camera <players> set <preset> [ease <easeTime> <easeType>] [default] /camera <players> clear /camera <playe...