disable_void_death: true disable_fire_damage: true disable_drowning: true disable_off_hand_swap: true # 需要 1.9+ # 其他 disable_weather_change: true disable_death_message: true disable_mob_spawning: true # 物品实体 disable_item_drop: true disable_item_pickup: true # 方块 disable_block_br...
生成方式类似于周期生成,但生成游走范围不会超过本区块,且不检查生物上限。 如果世界噪声设置中的disable_mob_generation被设置为true,则初始动物不会生成。 结构生物生成 一些结构片段中带有实体数据,这些实体会跟随结构片段的放置而生成。下列这些结构都会生成对应的生物: 村庄内的村民、铁傀儡、猪、牛、绵羊、骆驼和...
:disable mob spawning :spawn a zombie with all enchanted diamond armorsor even something shorter::food :hard :day :night :stop rainning :64 golden apples :speed 2ConfigurationAPI KeyThe API key is used to access the OpenAI API. Please set the API key in the configuration menu before using...
Mobs: enable/disable natural graveyard mob spawning, their weight and group size on spawn and in which biomes/mods mobs can spawn. (dependent on version) And much more in the config file! Biomes: The Graveyard Biomes is now an independent mod, foundhere!
hopper.disable-move-event Good starting value: false InventoryMoveItemEvent doesn't fire unless there is a plugin actively listening to that event. This means that you only should set this to true if you have such plugin(s) and don't care about them not being able to act on this event...
B:"Disable lightning grief"=false禁用或启用闪电引燃方块B:"Enable Bandits"=true启用或禁用土匪生成B:"Enable Conquest"=true启用或禁用征服系统B:"Enable Drunken Messages"=true启用或禁用醉酒信息(醉酒状态下发送信息会随机插入*嗝*)B:"Enable Fast Travel"=true启用或禁用快速传送# 如果禁用此条,服务器OP仍然...
B:"Disable lightning grief"=false禁用或启用闪电引燃方块B:"Enable Bandits"=true启用或禁用土匪生成B:"Enable Conquest"=true启用或禁用征服系统B:"Enable Drunken Messages"=true启用或禁用醉酒信息(醉酒状态下发送信息会随机插入*嗝*)B:"Enable Fast Travel"=true启用或禁用快速传送# 如果禁用此条,服务器OP仍然...
Can also be found spawning from Trial Spawners in some Trial Chambers 也会在一些试炼密室结构中由...
disableWeather?: boolean; Type: boolean educationEdition educationEdition?: boolean; Type: boolean entitiesDropLoot entitiesDropLoot?: boolean; Type: boolean exportType exportType?: ProjectExportType; Type: ProjectExportType fireSpreads fireSpreads?: boolean; Type: boolean friendlyFire friendlyFire?: bo...
Added Allay mob 加入了悦灵生物 Added Boat with Chest 加入了运输船 Added Goat Horns 加入了山羊角...