Fixed a bug that caused the '/kill' command to not kill entities with the Absorption effect (MCPE-142763) 修正了一个导致 '/kill' 命令杀不掉具有伤害吸收效果的实体的错误 (MCPE-142763) Data-Driven Blocks 数据驱动 方块 Added support for blocks having the same name, as long as they belong t...
Please keep in mind that these features are work in progress, still under in development, and subject to change. If you activate them, your world might crash, break, or not work with future updates. Experimental features cannot be turned off after world creation. 请时刻牢记这些特性仍在开发当...
在Minecraft的代码中,方块通常用Block类来表示,其中包含了方块的ID、名称、硬度、可破坏性、纹理等属性...
Type: ItemStack itemStackBeforeBreak read-only itemStackBeforeBreak?: ItemStack; The item stack that was used to break the block before the block was broken, or undefined if empty hand. Type: ItemStack player read-only player: Player; Player that broke the block for this event. Type: Pla...
The "/clear" command in Minecraft is a popular option for removing unwanted blocks from the world without having to break them manually. It will instantly delete any block that you target, including air blocks and other non-solid objects. Additionally, it also works on items as well, so you...
用法: /< command > [工具包] [玩家] 别名: ekit,kits,ekits 介绍: 把(手中|背包|全部方块)物品出售给系统。 用法: /< command > < 物品名称|物品ID|hand|inventory|blocks > [-][数量] 别名: esell 介绍: 查看/清除/发送 邮件。 用法: /< command > [read|clear|send [to] [文本]|sendall...
More information on this and other camera capabilities can be found atCamera Command Introduction | Microsoft Learn 更多信息详见Camera Command Introduction | Microsoft Learn The server now sends chunks and actors around the camera to the client if that information already exists on the server even wh...
Returns true if this block is a liquid block - (e.g., a water block and a lava block are liquid, while an air block and a stone block are not. Water logged blocks are not liquid blocks). Type: boolean Notes: This property can throw errors when used. Throws LocationInUnloadedChunk...
CommandResult Component Container ContainerSlot DataDrivenEntityTriggerAfterEvent DataDrivenEntityTriggerAfterEventSignal Dimension DimensionType DimensionTypes Effect EffectAddAfterEvent EffectAddAfterEventSignal EffectAddBeforeEvent EffectAddBeforeEventSignal EffectType EffectTypes Entity EntityAttributeComponent EntityBa...
The block type icon now appears in the Command Block UI screen (MCPE-159970) 现在命令方块 UI 中会显示方块类型图标(MCPE-159970) The game no longer shows a retry cloud sync prompt when encountering an out of space error (MCPE-162455) 遇到空间不足错误时不再会显示重新尝试云同步的提示(MCPE-162...