when used as command, return count of matched elements when used as part of command, continues on non-zero() or zero() count General syntax: Sources - uses fishing context - uses loot chest context (can be also used for advancement awards and cat gifts) - simulates entity drops - simu...
when used as command, return count of matched elements when used as part of command, continues on non-zero(if) or zero(unless) count SCHEDULE Schedules function or tag to run in<time>gametime ticks. Returns trigger time. Any tag or function can be scheduled only once. Calling this command...