“coral_fan_dead” block is now split into unique instances: “dead_tube_coral_fan”, “dead_brain_coral_fan”, “dead_bubble_coral_fan”, “dead_fire_coral_fan” and “dead_horn_coral_fan” “coral_fan_dead” 方块现在被拆分为独立的: “dead_tube_coral_fan”, “dead_brain_coral_fan...
id:伤害类型标签的命名空间 ID expected: Whether the damage is expected to have or not have the tag for the predicate to match expected: 指定待检测的伤害类型标签是否应当拥有指定 tagGAME RULES游戏规则 Added commandModificationBlockLimit, controlling the maximum number of blocks changed in one executio...
Version(s) is the Minecraft version numbers that the Minecraft ID and Name are valid for.Give Command for Block of GoldJava PE Xbox PS Nintendo Win10 Edu Give Command in Minecraft Java Edition (PC/Mac) In Minecraft Java Edition (PC/Mac) 1.13, 1.14, 1.15, 1.16, 1.17, 1.18, 1.19, 1....
BlockComponentTypes BlockPistonState BlockVolumeIntersection CustomComponentNameErrorReason Direction DisplaySlotId DyeColor EasingType EnchantmentSlot EntityComponentTypes EntityDamageCause EntityInitializationCause EquipmentSlot FluidType GameMode GameRule HudElement HudVisibility InputPermissionCategory ItemComponentTypes...
Version(s) is the Minecraft version numbers that the Minecraft ID and Name are valid for.Give Command for Block of Nether BricksJava PE Xbox PS Nintendo Win10 Edu Give Command in Minecraft Java Edition (PC/Mac) In Minecraft Java Edition (PC/Mac) 1.13, 1.14, 1.15, 1.16, 1.17, 1.18, ...
blockType=mc.getBlock(0,0,0)#retrieves the block type for the block at 0,0,0 .getBlocks(x0,y0,z0,x1,y1,z1) "Get a cuboid of blocks (x0,y0,z0,x1,y1,z1) => [id:int]" blocks=mc.getBlocks(-1,-1,-1,1,1,1)#get the block id's in a cuboidforblockinblocks:printblock...
This section will seem very familiar to the block positioning. In fact, it is exactly the same but with different numbers (because blocks and chunk sections have the exact same proportions), so let's speed through this. A chunk's top face is 384 pixels wide by 192 pixels tall. They the...
townBlockTypeLimits: {} townBlockLimit: 1 upkeepModifier: 1.0 townOutpostLimit: 0 - numResidents: 5 debtCapModifier: 1.0 namePostfix: 大村庄 mayorPrefix: 村长 townBlockBuyBonusLimit: 0 namePrefix: '' mayorPostfix: '' townBlockTypeLimits: {} ...
This option optimises a suffocation check (the check to see if a mob is inside a block and if they should take suffocation damage), by rate limiting the check to the damage timeout. This optimisation should be impossible to notice unless you're an extremely technical player who's using tic...