Added player.block_break_speed attribute that acts as a multiplier over block breaking speed for players 新增player.block_break_speed属性,用于乘算玩家破坏方块的速度 All block positions are now stored as an array of 3 integers instead of a map of X, Y, and Z 方块位置现储存为有 3 个整型变...
generic.attack_speed 幸运值 generic.luck 方块交互距离 player.block_interaction_range 实体交互距离 player.entity_interaction_range 挖掘效率 player.mining_efficiency 方块破坏速度 player.block_break_speed 潜行速度 player.sneaking_speed 水下挖掘速度 player.submerged_mining_speed 横扫伤害比率 player.sweeping_da...
Blocks Once the block has broken break.bamboo_wood 0.9 0.8-1.0 Blocks When the block is placed place.bamboo_wood 0.9 0.8 Blocks While the block is in the process of being broken hit.bamboo_wood 0.207 0.5 Players Falling on the block with fall damage fall.bamboo_wood 0.4 1.0 Players Walkin...
Blocks Once the block has broken break.cherry_wood 1.0 0.8-1.0 Blocks When the block is placed place.cherry_wood 1.0 0.8 Blocks While the block is in the process of being broken hit.cherry_wood 0.23 0.5 Players Falling on the block with fall damage fall.cherry_wood 0.4 1.0 Players Walking...
Bells that are connected to multiple blocks no longer drop when one block is broken 连接着多个...
Smash a Decorated Pot with any block-breaking tool to break it apart and get the Pottery Sherds back 使用任何破坏方块工具破坏饰纹陶罐都会损坏它并且掉落纹样陶片 Hitting the pot with bare hands, silk touch tools, or any other item will drop an intact pot instead 使用空手、精准采集工具或任何其...
speed?:number=1 Notes: This function can't be called in read-only mode. This function can throw errors. moveToBlock moveToBlock(blockLocation: minecraftserver.Vector3, options?: MoveToOptions): void Orders the simulated player to move to the given block location in a straight line. If a...
entity-left-handed-chance: 0.05000000074505806 minecart: max-speed: 0.4 place-anywhere: false powered-rail: boost-modifier: 0.06 controllable: enabled: false step-height: 1.0 hop-boost: 0.5 fall-damage: true base-speed: 0.1 block-speed: grass_block: 0.3 stone: 0.5 深圳...
import { DimensionLocation } from "@minecraft/server"; function checkBlockTags(log: (message: string, status?: number) => void, targetLocation: DimensionLocation) { // Fetch the block const block = targetLocation.dimension.getBlock(targetLocation); // check that the block is loaded if (bloc...
publicclassObsidianAxeextendsAxeItem{publicObsidianAxe(floatattack_damage,floatattack_speed,Propertiesproperties){super(ItemTier.NETHERITE,attack_damage,attack_speed,properties);}@OverridepublicActionResultTypeuseOn(ItemUseContextcontext){Worldworld=context.getLevel();PlayerEntityplayer=context.getPlayer();BlockPo...