That’s why I want to share useful sounds for map-making to use with the playsound command in Minecraft PE (Bedrock). Also, you will find at the bottom of the page the Minecraft playsound list. 🔍 SCROLL TO PLAYSOUND LIST How to use the playsound command The playsound command allows...
Minecraft: Bedrock Documentation Homepage Updates and News Casual Creator Article Series Learning Journey Concepts Game Logic Assets and Sound Worlds and Cameras Entities and Particles Items and Recipes Blocks Tools and Libraries Reference Documentation Commands List of commands aimassist allowlist camera cam...
在这里的fill 指用某种方块填充某个区域,如/fill 25 0 25 0 25 0 bedrock(将坐标25 0 25至0 2...
playSound(soundId: string, location: Vector3, soundOptions?: WorldSoundOptions): void Plays a sound for all players. Parameters soundId:string Identifier of the sound. location:Vector3 Location of the sound. soundOptions?:WorldSoundOptions=null ...
RenderDragon has been available for Xbox and PlayStation hardware since 2019, and we are now bringing it to Windows 10. We plan to bring RenderDragon to all Minecraft Bedrock platforms, including mobile devices, in the future RenderDragon自2019年开始就已经用在Xbox和PlayStation上,现在Windows 10也...
Identifier of the music track to play. musicOptions?:MusicOptions=null Additional options for the music track. Notes: This function can't be called in read-only mode. This function can throw errors. playSound playSound(soundId: string, soundOptions?: PlayerSoundOptions): void ...
runCommandAsync 会将 CommandError 移交至 reject 处理器【希铁石z 译自官网2023 年 06 月 07 日发布的 Trails & Tales Update Now Available on Bedrock;原作者 Matt Gartzke,部分翻译参考了中文 Minecraft Wiki】 【本文排版借助了:SPXX v2.4.14】 |想了解更多游戏资讯? 苦力怕论坛 - 游戏资讯板块 Powered ...
import{ world, MusicOptions, WorldSoundOptions, PlayerSoundOptions, DimensionLocation }from"@minecraft/server";functionplayMusicAndSound(targetLocation: DimensionLocation){constplayers = world.getPlayers();constmusicOptions: MusicOptions = { fade:0.5, loop:true, volume:1.0, }; world.playMusic("music....
in Bedrock Edition, this is not the case because the game does not pause. All music regardless of type (including from /playsound) stop playing immediately when the player sets the music slider in settings to 0, and won't continue afterwards. ...
playsound command can now be used without specifying the player (assuming @s) and without specifying the mixer (assuming master) playsound 命令现在可以不指定玩家(现默认为@s)和混音器(现默认为master) In single player, when errors occur during loading or saving of chunks a warning will be shown...