They continuously stare at a nearby player unless the villager is trying to get into a house at night, farm food, work, or flee from a zombie or illager. Baby villagers may jump on beds and play tag with each other, similarly to how baby piglins and baby hoglins play tag. ...
加载提示(Loading Tips)是基岩版和原主机版在加载世界时显示的一段提示语。 以下是当前使用的部分加载提示。 以下是在水域更新的基础上添加的加载提示。 以下是首批加入的加载提示,只应用于水域更新之前的版本。 以下是玩家使用基岩版Beta时,代替常规提示出现的加载提示
=", "value": "cold" } ] }, "add": { "component_groups": [ "taiga_villager" ] } } ] }, "minecraft:entity_transformed": { "sequence": [ // Transform to baby villager { "filters": { "test": "has_component", "subject": "other", "operator": "==", "value": "minecraft:...
minecraft:ageable_grow_up 实体成年(成年实体) 美西螈 蜜蜂 猫 鸡 牛 驴 狐狸 山羊 疣猪兽 马 羊驼 哞菇 骡 豹猫 熊猫 猪 北极熊 绵羊 炽足兽 行商羊驼 海龟 村民 狼 僵尸马minecraft:ageable_set_baby 实体为幼年 狼 minecraft:ambient_night 实体表现睡觉环境的行为 狐狸 minecraft...
A turtle (in Java Edition), also known as a sea turtle (in Bedrock Edition), is a common passive mob found in beach biomes. They are the only source of scutes, which drop from baby turtles when they mature into adults. Turtles spawn on the sand in the Ov
{ MinecraftEffectTypes } from '@minecraft/vanilla-data'; function spawnPoisonedVillager(location: DimensionLocation) { const villagerType = 'minecraft:villager_v2<minecraft:ageable_grow_up>'; const villager = location.dimension.spawnEntity(villagerType, location); const duration = 20; villager.add...
duration 1200.0 Decimal Amount of time before the entity grows up, -1 for always a baby. feed_items not set List List of items that can be fed to the entity. Includes 'item' for the item name and 'growth' to define how much time growth is accelerated. grow_...
you’ll see two of them walk to each other and stand face-to-face for a few seconds. Then, a baby will be spawned between them. And that’s it, after 20 minutes, the baby will grow up and you’ll have successfully created a new Villager. This process can be repeated as many tim...
Baby zombie jockeys now check for nearby adult wolves to mount prior to attacking the player, villager, or golem.v0.15.0build 1 Baby husks can now mount wolves. Wolves now attack strays.v0.16.0build 4 Wolves now damage the player in Peaceful difficulty.[verify] ...
minecraft:ageable_grow_upEntity can grow to adulthood minecraft:ageable_set_babyEntity is set to the status of being a baby minecraft:ambient_nightEntity responds to the environment being night minecraft:ambient_normalEntity responds to the environment being normal ...