This mod is very powerful in both early game and late game. These pots basically automate farming every growable crop. This also includes Mystical Agriculture crops.Solar Flux Reborn A simple energy source for the early game.Resourceful Bees Resourceful Bees reduces the early game grind for ores ...
Players should gather plantable crops like wheat, potatoes, carrots, and melons as soon as possible. After a few successful harvests, you should have plenty of seeds and items to expand your farm. Having a dedicated plot for each growable crop will keep the flow of food coming, which can ...
trampleCrops(default = true): Whether growable crops should be trampled. trampleDeadBushes(default = true): Whether dead bushes should be trampled trampleDoublePlants(default = true): Whether double plants should be trampled, for example tall flowers. ...
All the animals start off as babies but will have normal growth patterns once “harvested”. Polar bears and villagers are also growable. Plus this mod has the ability to apply any mob with a spawn egg to be plantable by adding it in the config file leaving the possibility to add 3rd p...
UCHIJAAAA magicalcrops{4.0.0_PUBLIC_BETA_4b} [Magical Crops: Core] ([魔法作物基础].jar) UCHIJAAAA GardenOfGlass{sqrt(-1)} [Garden of Glass] ([魔法水晶宫]GardenOfGlass.jar) UCHIJAAAA MouseTweaks{2.4.4} [Mouse Tweaks] ([鼠标手势]MouseTweaks.jar) UCHIJAAAA BrandonsCore{1.0.0.12} [...
world.setBlockState(blockPos, crops.withAge(0)); for(ItemStack drop : drops) { dropItem(drop, world, blockPos); } } 代码示例来源:origin: MatrexsVigil/harvestcraft private static void harvestFruit(IBlockState blockState, EntityPlayer player, World world, BlockPos blockPos) { final PamCropGr...
GOURD) && block instanceof IGrowable && ((IGrowable) block).canGrow(supertile.getWorld(), pos, supertile.getWorld().getBlockState(pos), supertile.getWorld().isRemote); } 代码示例来源:origin: Vazkii/Botania public static boolean hasSolegnoliaAround(Entity e) { return existingFlowers....
trampleCrops(default = true): Whether growable crops should be trampled. trampleDeadBushes(default = true): Whether dead bushes should be trampled trampleDoublePlants(default = true): Whether double plants should be trampled, for example tall flowers. ...